Vector vs. Raster

Vector vs. Raster

Play your way through early video game history and observe the two dueling graphic formats from these heady years: vector and raster.

By Chicago Gamespace

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Location

Chicago Gamespace

2418 W Bloomingdale Ave Chicago, IL 60647

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About this event

Two competing graphic display formats duked it out in the early years of video game arcades. Vector games such as Asteroids, Battlezone, and Star Wars render graphics through the display of electronic lines, while raster games like Space Invaders, Pac-Man and Donkey Kong employ pixels to create digital mosaics. Chicago Gamespace is pleased to present an exhibition about the history of vector graphics in games, beginning with Larry Rosenthal’s pioneering and patented work in the creation of this technology for the arcade market in the late 1970s. Notable arcade games will be highlighted including vector’s best-selling title Asteroids (1979) by Atari, Inc, the accaimed 1983 Star Wars also by Atari, as well as genre breakthroughs such as the first-person Battlezone (1980). Visitors will also be able to play vector’s foray into the console market with the Vectrex (1982)and beyond.

Loans courtesy of Logan Arcade and Tim Lapetino.

*General Admission is $8 (Ages 13+), $5 Kids Admission (Ages 5-12), Free Admission for Kids Under 5.

*There is limited free and metered street parking in the area. We are located nearby the Blue Line Western stop and the 606 Western stop so public transport / walking / getting dropped off / rideshare is encouraged.

*Recommended for ages 5+, parental supervision requested. Limited stroller parking available.

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$5 – $8