Table Top Games for the Virtual Learning Environment
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Table Top Games for the Virtual Learning Environment

Par Georgetown University Wargaming Society
Événement en ligne
mai 18, 2021 to mai 19, 2021
Aperçu

Dave Eng, EdD, will discuss the uses of table top games in the virtual learning environment.

Description

Games are powerful platforms for teaching, learning, training, and education. Table top games are especially powerful for engaging students in tangible and physical game worlds that they can see, and interact with, live and in-person. Unfortunately, the COVID-19 pandemic has made playing table games and board games with our students a challenging proposition. However, there are FREE online versions of some of the most popular table top games that you can use for teaching and learning online!

This presentation will review how using existing games for teaching is games-based learning. Specific table top games will be covered including “Just One” by Ludovic Roudy & Bruno Sautter; “Hanabi” by Antoine Bauza; “Codenames” by Vlaada Chvátil; and “Wavelength” by Alex Hague, Justin Vickers, and Wolfgang Warsch. How to play each of these games for free online will be covered. Lastly, learning outcomes achieved by students playing these games will be outlined as well as how educators can use them in their classrooms right now.

Content Overview

-What is Games-Based Learning?

-“Just One”

- “Hanabi”

-“Codenames”

-“Wavelength”

Dave Eng, EdD

Dave Eng is an intellectual and creative educator, designer, and researcher who combines games, theory, and technology. Dave has played games for most of his life. As a result he studies game design and teaches others how to use games for education and learning. Dave serves as a faculty member & educational technologist at New York University’s School of Professional Studies. Dave hosts the podcast Experience Points and consults at University XP on games-based learning. His interests include professional development, learning theory, technology, and games. Find out more at www.davengdesign.com Fun Fact: He has been seasick in every time zone.

Dave Eng, EdD, will discuss the uses of table top games in the virtual learning environment.

Description

Games are powerful platforms for teaching, learning, training, and education. Table top games are especially powerful for engaging students in tangible and physical game worlds that they can see, and interact with, live and in-person. Unfortunately, the COVID-19 pandemic has made playing table games and board games with our students a challenging proposition. However, there are FREE online versions of some of the most popular table top games that you can use for teaching and learning online!

This presentation will review how using existing games for teaching is games-based learning. Specific table top games will be covered including “Just One” by Ludovic Roudy & Bruno Sautter; “Hanabi” by Antoine Bauza; “Codenames” by Vlaada Chvátil; and “Wavelength” by Alex Hague, Justin Vickers, and Wolfgang Warsch. How to play each of these games for free online will be covered. Lastly, learning outcomes achieved by students playing these games will be outlined as well as how educators can use them in their classrooms right now.

Content Overview

-What is Games-Based Learning?

-“Just One”

- “Hanabi”

-“Codenames”

-“Wavelength”

Dave Eng, EdD

Dave Eng is an intellectual and creative educator, designer, and researcher who combines games, theory, and technology. Dave has played games for most of his life. As a result he studies game design and teaches others how to use games for education and learning. Dave serves as a faculty member & educational technologist at New York University’s School of Professional Studies. Dave hosts the podcast Experience Points and consults at University XP on games-based learning. His interests include professional development, learning theory, technology, and games. Find out more at www.davengdesign.com Fun Fact: He has been seasick in every time zone.

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Georgetown University Wargaming Society
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mai 18 · 18:00 EDT