RPG Culture House Takeover Night

RPG Culture House Takeover Night

Sign up to play an indie RPG one-shot, join our campaign matchmaking event to find your next adventuring party, and browse the SQBG pop-up!

By Side Quest Books & Games

Date and time

Saturday, June 8 · 4 - 8pm EDT

Location

CultureHouse Union Square

64 Union Square Somerville, MA 02143

About this event

  • 4 hours

Side Quest Books & Games is thrilled to partner with Culture House to bring fantasy and storytelling games to Union Square. Join us for an evening of storytelling, hanging out, and forming new adventuring parties!

This event is free and all are welcome. If you would like to sign up to play a specific game, YOU MUST SIGN UP FOR A FREE RSVP TICKET ahead of time.

Schedule:
4:00 — Let the games begin!
6:30/7:00 — Campaign matchmaking for long-format games
Ongoing throughout — Side Quest Books & Games pop-up shop, and hanging out in the front room!


About the games:


XENOLANGUAGE

We are no longer alone. In this roleplaying game, you play as the first humans tasked with deciphering an alien language. As you uncover meaning, you begin to see the world differently. Xenolanguage is a GM-less game about first contact with alien life, messy human relationships, and what happens when they mix together.


THE KING IS DEAD

The king of Banteave, Eyvard III, high prince of House Dillestone and Sovereign of the Seaward Coast, has died without heir. Civil war is certain. You’re a young warrior prince or warrior princess of one of the royal houses of Banteave. You’re caught up in this looming war of succession. To see your house exalted, you’ll have to fight and scheme, allying with your rivals and betraying your friends, falling in love with your enemies, daring danger, adventure, romance, and war. You were born for this. (Note: This game will be facilitated by Cassandra, friend of the Boston D&D & RPGs Discord!)


DECAYING ORBIT

On a distant space station, an AI awakes. Its fragmented memory reveals a secret. Decaying Orbit by Sidney Icarus i a GM-less storytelling RPG about a failed space station falling into a faraway star. As you play, you’ll piece together the mysteries, joys and horrors that occurred on board. In the station’s last moments, you’ll decide on the final transmission that the AI sends for earth to remember.


RACCOON SKY PIRATES

You are a raccoon: a chittering, baggy-pants, ring-tailed burglar. You and your friends have built an implausible floating ship in the junkyard, and tonight you'll fly it across town to the suburbs in search of better trash. Together, you'll navigate the treacherous neighborhoods, find a ripe, free-standing house with cable internet, steal as much as you can carry, and fend off the Neighborhood Watch—all while trying not to explode. In Raccoon Sky Pirates, it's all for one and one for all. Flying a ship takes coordination and discipline. Unfortunately, you're a bunch of raccoons.


THE QUIET YEAR

The Quiet Year is a map game. You define the struggles of a community living after the collapse of civilization, and attempt to build something good within their quiet year. Every decision and every action is set against a backdrop of dwindling time and rising concern.

Organized by

Free