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325 Canal St

New York, NY 10013

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Artist: Pierre Friquet, Luke Ikard, Miao Tian & Yang Liu

Special VR Program Artist: Ana Knezevic, Sara Tirelli, Warehouse Project (Sicheng Wang, Wenkai Li, Nandan Sam He, Chuxi Guo)

Curator: Haoran Chang

Time: August 9th to August 23rd

Opening Reception: August 8th, 6pm-10pm

Closing Reception: August 23rd, 6pm-10pm

Chameleon | ON CANAL is part of the district for new ideas operated by @wallplaynetwork & co-curated by @Vibes #ONCANAL

Chameleon Gallery is pleased to present the group exhibition, Longing. With the increasing number of digital media in our daily life, on the one hand, we have more tools to memorialize the events happened day to day and preserve the history in the past. On the other hand, these external tools inherently become part of the representation of the past. In the discussion about fetish, Sigmund Freud mentions that “the part of body is substituted for the whole, or an object is substituted for the past.” In order to achieve wholeness, the longing for the substitution never ceased. Documenting and reconfiguring the past is the nature to us that we need them to fulfill the incompleteness for the desire of wholeness. These external objects in the digital epoch are not just physical existence, but also virtual content. Longing features two virtual reality experiences created by artists Pierre Friquet and Miao Tian & Yang Liu, and 3D printing installation made by artist Luke Ikard. These artworks that utilize cutting-edge technologies pursuit for connection with a nebulous end.

In accompany with the group exhibition, Chameleon Gallery will also feature multiple VR experiences which will be available on SteamVR for free soon. The works include Ana Knezevic’s Voiding the Void, Sara Tirelli’s 360-degree film Medusa, and WareHouse, which is a collaborative project between Chameleon Gallery and emerging young artists, including Sicheng Wang, Wenkai Li, Nandan Sam He, and Chuxi Guo.

** For the Special VR Program, please make reservation under this link:

** Please Make an Reservation and Come during the Selected Time. Reservation is not available for the Opening and Closing.

About the VR Work


Pierre Friquet

Co-creator: Ando Shah

Credits: Federico Saldarini, Mourad Bennadcer Jean-Yves Münch


Patterns is a supernatural horror psychedelic experience narrating the reemergence of a repressed past. Walter plunges into a hypnosis session to investigate why he feels dispossessed from his own body. Through memories, imagination and a recurrent nightmare he travels on a mental journey to decipher bizarre signs his own past. What Walter encounters is a family secret in the form of a monster that goes on a rampage in the sewage of his ancestral house. Once the viewer puts on the headset, they are within the mind of the protagonist, exploring his suppressed memories, contained within rooms of a Victorian house. Within room-scale VR, they are able to walk from memory to memory, bearing witness to the unfolding of events. In many ways it can be compared to interactive theater, but the viewer has a much more personal journey as the mind of the protagonist reacts to their presence.


Miao Tian & Yang Liu


Urbangazer lets people see an otherwise absent starry sky above Manhattan in Virtual Reality. By laying down, a real time virtual starry sky appears on top of manmade dazzles of New York City. While the artists are searching for ways to reconnect to their childhood stargazing experiences, the question remains: in this post digital age, why are we constantly finding ourselves yearning to reconnect to the experiences we lost pre-technologies?

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325 Canal St

New York, NY 10013

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