Level Design Essentials - Course Presentation & Introduction

Level Design Essentials - Course Presentation & Introduction

Online event
Friday, Mar 20 from 6:30 pm to 7:30 pm EET
Overview

Experienced level designer Emil Gašparec of ARMA fame will introduce you to level design and the Level Design Essentials course.

Intro and Course Presentation: Level Design Essentials


D6 Learning is inviting you to a live online event on Level Design Essentials with experienced game & level designer Emil Gašparec, whose work has covered everything from 2D puzzle platformers to the missions and levels of the ARMA series by Bohemia Interactive.


📌The event will take place via Zoom on the 20th of March 2026 (17:30 CET, 16:30 UK, 18:30 GR).


Interested in creating levels and missions for video games? Want to learn how to create levels from start to finish via a practical, beginner-friendly course? Ready to discover how to plan pacing and progrsession?


Join Emil in a live event on level design, and a presentation of D6 Learning's Level Design Essentials course that starts on the 17th of April 2026.


Emil will (among other) discuss:

  • Level design
  • Flow, pacing, and progression.
  • The Super Mario Construct tool
  • Game design
  • The course's structure and key topics covered


Following the presentation, you can have all your questions answered in a dedicated Q&A session.


See you on March 20!

Experienced level designer Emil Gašparec of ARMA fame will introduce you to level design and the Level Design Essentials course.

Intro and Course Presentation: Level Design Essentials


D6 Learning is inviting you to a live online event on Level Design Essentials with experienced game & level designer Emil Gašparec, whose work has covered everything from 2D puzzle platformers to the missions and levels of the ARMA series by Bohemia Interactive.


📌The event will take place via Zoom on the 20th of March 2026 (17:30 CET, 16:30 UK, 18:30 GR).


Interested in creating levels and missions for video games? Want to learn how to create levels from start to finish via a practical, beginner-friendly course? Ready to discover how to plan pacing and progrsession?


Join Emil in a live event on level design, and a presentation of D6 Learning's Level Design Essentials course that starts on the 17th of April 2026.


Emil will (among other) discuss:

  • Level design
  • Flow, pacing, and progression.
  • The Super Mario Construct tool
  • Game design
  • The course's structure and key topics covered


Following the presentation, you can have all your questions answered in a dedicated Q&A session.


See you on March 20!

Good to know

Highlights

  • 1 hour
  • Online

Location

Online event

Organized by
D6 Learning
Followers--
Events64
Hosting1 years
Report this event