Getting Started with Unreal Engine 4: Sydney
L'événement s'est terminé

Getting Started with Unreal Engine 4: Sydney

Par Epic Games
AIE SydneyUltimo, NSW
mai 31, 2019 to mai 31, 2019
Aperçu

Getting Started with Unreal Engine

Looking to check out Unreal Engine? Join Epic Games for a live training tutorial where participants will learn the basics of creating their first project in Unreal Engine.

This introductory tutorial assumes participants have basic 3D game development understanding, but no prior experience with UE4. You will learn the basics of creating a game from starter content using the UE4 Blueprint visual scripting system. Blueprints are easily leveraged by all game development disciplines, so artists, designers, and programmers are welcome.

Topics we'll cover include: project setup, controller setup, importing assets, building materials, creating character classes, creating AI, navigation, blending animation, spawning enemies and configuring in-game UI. We will also cover design principles, blueprint debugging and performance optimization techniques.

 


Schedule:

  • 6:30 PM  – Lecture begins
  • 7:45 PM  – Break
  • 8:00 PM  – Lecture continues
  • 9:30 PM  – Lecture concludes

Getting Started with Unreal Engine

Looking to check out Unreal Engine? Join Epic Games for a live training tutorial where participants will learn the basics of creating their first project in Unreal Engine.

This introductory tutorial assumes participants have basic 3D game development understanding, but no prior experience with UE4. You will learn the basics of creating a game from starter content using the UE4 Blueprint visual scripting system. Blueprints are easily leveraged by all game development disciplines, so artists, designers, and programmers are welcome.

Topics we'll cover include: project setup, controller setup, importing assets, building materials, creating character classes, creating AI, navigation, blending animation, spawning enemies and configuring in-game UI. We will also cover design principles, blueprint debugging and performance optimization techniques.

 


Schedule:

  • 6:30 PM  – Lecture begins
  • 7:45 PM  – Break
  • 8:00 PM  – Lecture continues
  • 9:30 PM  – Lecture concludes

Organisé par
Epic Games
Abonnés--
Événements151
Organisation9 années
Signaler cet événement
Ventes terminées
mai 31 · 18:30 AEST