Getting Started with Unreal Engine 4: Sydney
Getting Started with Unreal Engine
Looking to check out Unreal Engine? Join Epic Games for a live training tutorial where participants will learn the basics of creating their first project in Unreal Engine.
This introductory tutorial assumes participants have basic 3D game development understanding, but no prior experience with UE4. You will learn the basics of creating a game from starter content using the UE4 Blueprint visual scripting system. Blueprints are easily leveraged by all game development disciplines, so artists, designers, and programmers are welcome.
Topics we'll cover include: project setup, controller setup, importing assets, building materials, creating character classes, creating AI, navigation, blending animation, spawning enemies and configuring in-game UI. We will also cover design principles, blueprint debugging and performance optimization techniques.
Schedule:
- 6:30 PM – Lecture begins
- 7:45 PM – Break
- 8:00 PM – Lecture continues
- 9:30 PM – Lecture concludes
Getting Started with Unreal Engine
Looking to check out Unreal Engine? Join Epic Games for a live training tutorial where participants will learn the basics of creating their first project in Unreal Engine.
This introductory tutorial assumes participants have basic 3D game development understanding, but no prior experience with UE4. You will learn the basics of creating a game from starter content using the UE4 Blueprint visual scripting system. Blueprints are easily leveraged by all game development disciplines, so artists, designers, and programmers are welcome.
Topics we'll cover include: project setup, controller setup, importing assets, building materials, creating character classes, creating AI, navigation, blending animation, spawning enemies and configuring in-game UI. We will also cover design principles, blueprint debugging and performance optimization techniques.
Schedule:
- 6:30 PM – Lecture begins
- 7:45 PM – Break
- 8:00 PM – Lecture continues
- 9:30 PM – Lecture concludes
