Getting Started in Virtual Reality with Unreal Engine
You're invited to join Epic Games for a VR starter session, a live training tutorial where participants will learn the basics of creating VR projects and VR best practices in Unreal Engine.
This presentation assumes participants have 3D game development expertise, but no prior experience with UE4. You will learn the basics of creating a VR project from starter content using the UE4 Blueprint visual scripting system. Blueprints are easily leveraged by all game development disciplines, so artists, designers, and programmers are welcome.
Topics we'll cover include: project setup, VR peripheral setup, building materials for VR, VR character setup, using the slice tool and configuring UI for VR projects. We will also cover design principles and VR performance optimization techniques.
- 6:30 PM – Lecture begins
- 8:00 PM – Break
- 8:15 PM – Lecture continues
- 9:30 PM – Lecture concludes