Game Design Masterclass - Course Presentation

Game Design Masterclass - Course Presentation

Online event
Tuesday, Mar 17 from 6:30 pm to 7:30 pm EET
Overview

A live presentation of our 'Game Design Masterclass' by veteran game designer Chris Bateman, and a Q&A on the course & video game design.

Course Presentation: Game Design Masterclass

Level up your Game & Narrative Design skills with our Journeyman & Adept tiers!


Welcome to the online event that will introduce you to new ways of thinking about what a succesful game design can achieve - and how to achieve it! The event will take place via Zoom on the 17th of March 2026 (17:30 Central European Time, 18:30 GR, 16:30 UK, 11:30 EST).


Do you feel ready to enrich your game & narrative design approach? Are you eager to craft top-tier pitch decks or concept documents? Want to understand how human emotions underpin all game experiences, and improve your skills under the guidance of an experienced designer with dozens of credited games?


Whether you're looking to add depth to your game design methods, understand how game systems generate stories, or explore player practices, this event is for you.


Led by Chris Bateman of Discworld Noir, Ghost Master, Silk, and Aliens: Dark Descent fame this live presentation will introduce you to the Game Design Masterclass course (and its two tiers) starting on March 24, 2026. You'll gain insights into:


  • The fundamentals of game & narrative design.
  • Why understanding what players actually do is crucial.
  • The structure, tiers, and learning objectives of the course.
  • Key topics covered and the hands-on projects you'll work on.


Following the presentation, a Q&A session with Chris Bateman will give you the chance to ask anything about the course, game design, or narrative design in video games.


You can enroll and find out (much) more about the Game Design Masterclass course here (adept tier) and here (journeyman tier).

See you on March 17!

A live presentation of our 'Game Design Masterclass' by veteran game designer Chris Bateman, and a Q&A on the course & video game design.

Course Presentation: Game Design Masterclass

Level up your Game & Narrative Design skills with our Journeyman & Adept tiers!


Welcome to the online event that will introduce you to new ways of thinking about what a succesful game design can achieve - and how to achieve it! The event will take place via Zoom on the 17th of March 2026 (17:30 Central European Time, 18:30 GR, 16:30 UK, 11:30 EST).


Do you feel ready to enrich your game & narrative design approach? Are you eager to craft top-tier pitch decks or concept documents? Want to understand how human emotions underpin all game experiences, and improve your skills under the guidance of an experienced designer with dozens of credited games?


Whether you're looking to add depth to your game design methods, understand how game systems generate stories, or explore player practices, this event is for you.


Led by Chris Bateman of Discworld Noir, Ghost Master, Silk, and Aliens: Dark Descent fame this live presentation will introduce you to the Game Design Masterclass course (and its two tiers) starting on March 24, 2026. You'll gain insights into:


  • The fundamentals of game & narrative design.
  • Why understanding what players actually do is crucial.
  • The structure, tiers, and learning objectives of the course.
  • Key topics covered and the hands-on projects you'll work on.


Following the presentation, a Q&A session with Chris Bateman will give you the chance to ask anything about the course, game design, or narrative design in video games.


You can enroll and find out (much) more about the Game Design Masterclass course here (adept tier) and here (journeyman tier).

See you on March 17!

Good to know

Highlights

  • 1 hour
  • Online

Location

Online event

Organized by
D6 Learning
Followers--
Events61
Hosting1 years
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