Course Presentation, Workshop and Q&A: Creating Game-Ready 3D Assets with Blender
[To course και η παρουσίασή του θα είναι στην ελληνική γλώσσα -- το eventbrite όμως δυσκολεύεται πολύ με τα ελληνικά fonts.]
D6 Learning is inviting you to a live online event on the Creation of Game-Ready 3D Assets using Blender and Substance Painter!
Explore a complete 3D pipeline and undesrtand the fundamentals of being a 3D game artist with Aggeliki Katopodi (who will also be leading the course). This event will introduce you to key concepts and tools, and of course provide you with a detailed look at the course's structure, learning outcomes, and approach.
📌The event will take place via Zoom on the 21st of October 2025 (18:30 GR time).
Curious about the 3D visuals of video games? Interested in understanding and employing a tested pipeline for the creation of game-ready assets? Want to learn how to model, light, render, and unwrap in Blender? Eager to explore texturing? Ready to find out how to present your work in a portfolio?
Get ready then to begin your creative deepdine into 3D game art with an an insightful live presentation of the Creating Game-Ready 3D Assets with Blender course that will begin on November 4, 2025. More info on the course can be found here: https://www.d6learning.com/course/game-3d-assets-blender
During the event Aggeliki will discuss:
- Her experiences as a game artist.
- Fundamental 3D concepts like unwrapping and baking
- Suggestions on reference gathering.
- The course structure and key topics covered.
Following the presentation, you can have all your questions answered in a dedicated Q&A session.
See you on November 4! Σας περιμένουμε!