Rotterdam based indie game studio, rooted in hiphop culture, brings you their pre-release event. Be the first one to play Gotchaball!
visitors are free to come and go throughout.
What is Gotchaball
Gotchaball is an "objective-based platformer" video game for 2-4 players, where players fight to capture zones. You battle for control of the ball to score points. Shake off your opponents, dodge, and juke them out to outsmart them and score points to win! Opponents will chase you down with items, doing everything they can to knock the ball loose! The game is easy to pick up, perfect for friends or family!
Event details
At the event, visitors can play the game for free and take part in on-the-spot mini tournaments for fun prizes! The game isn't out yet, so it'll be brand new for everyone! On top of that, the makers will share more about who they are as Rotterdammers and how hip-hop and street culture have influenced their creative process. The evening will wrap up with a beat battle, where local artists showcase their musical talent and compete to win a spot on the game's soundtrack!
The event is open, so visitors are free to come and go throughout.
Good to know
Highlights
- 3 hours
- all ages
- In person
- Paid parking
- Doors at 6:30 PM
Location
Nieuwe Luxor Theater
1 Posthumalaan
3072 AG Rotterdam
How do you want to get there?

Agenda
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Play Gotchaball, Win Prizes
During the whole event there will be on-demand tournaments where you can win prizes! Jump in anytime: free-for-all with three players, or two-versus-two team play, three to four quick rounds each. Score points, trade them in for prizes!
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Panel and Q&A: Meet the makers!
A panel where Gimma Games shares the story behind Gotchaball, their roots in Rotterdam's hip-hop scene, and the ideas driving the game. Visitors' questions are also more than welcome!
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Beat Battle!
Bring the beat. Crowd energy measured live with a decibel meter! From the three loudest, most-loved tracks, Gimma Games hand-picks one winner. Local artists step up to showcase their sound and compete for a spot on the Gotchaball soundtrack, a real shot for beatmakers and musicians to get their music into a game.