The band makes their long awaited trip to Iargúil, to discover what mysteries lie beneath the ancient tower...
It is a Season of Delving…
For centuries the tower of Iargúil has held its vigil over the Baolish lowlands, drawing scholars and treasure hunters from across the Five Realms to explore its halls and dungeons, in search of secrets and riches both. The Tower itself has long been picked clean but Rider Sláine of Crabbit, an avid historian, remains convinced that many secrets hide in the depths below.
The Rider is now insistent that it be made to give up what it holds, and Cumhacht na Réige has been chosen as the band to do it. A dangerous task, considering that many of those who have attempted to explore the dungeons beneath the tower have never returned. What’s more, as winter thaws and spring brings fresh messengers word has it that the Crab Dodgers, employed in Crabbit to protect the Bloodmeet, have made an astonishing discovery of their own regarding the Tower of Iarguil.
As the band sets up their camp on the 37th of Spring 804 TR, they will soon venture into the depths and learn what lies beneath.
Threat Level: High, but with Moderate Combat. Most of the threat will come from the dangerous environment of the tower rather than through fights with monsters.
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Five Oaths is a Live-Action Roleplaying game. This means it is a collaborative storytelling and adventure game in which the players portray their characters and interact with the game world presented by the Event Team. Unlike tabletop roleplaying games, players portray their character at Five Oaths events by putting on a costume and doing and saying whatever their character does or says.
The world of Five Oaths takes inspiration from mediaeval Ireland, though no knowledge of this period is required to enjoy the game. All player characters in the game live in the Five Realms of Tirneach (teer-nock) and are members of an elite class of warriors known as the Gallóglaigh (gah-lowglee).
The Gallóglaigh swear Five Oaths to serve their god, their ruler, their nation, each other and themselves. From then on they are specially empowered mercenaries, wandering the Five Realms looking to make a name for themselves, and earn some money along the way. In the game, you will be both the audience and author of your character’s story and the stories of the characters around you.
Player characters are called to solve all manner of problems across Tirneach; one day acting as investigators and judges, another as negotiators or intermediaries, and when all else fails: as a raised shield and a strong sword-arm. Combat makes up a significant portion of the adventure aspect of the game as Player Characters face off against menacing ne’er-do-wells and dangerous monsters of all sorts. Combat in Five Oaths is resolved with the use of (carefully safety-checked) foam and latex replicas of swords, axes, and other assorted weaponry. Outside of combat the Gallóglaigh need healers, ritualists, crafters, merchants, and scholars among their number to keep the band on the road and ready to earn coin and glory.
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In-Character Camping
Players may choose to camp in the in-character area as well as the out-of-character area- This includes sleeping tents, group tents and other places to gather. If you wish to camp in-character, please fill out this form by 23:59 on Friday the 14th of August, so we know to include you in our camp layout.
Good to know
Highlights
- 2 days
- In-person
Refund Policy
Location
MeathEcoPark
A85 RR58
A85 RR58 Rathbeggan
How do you want to get there?

