Join us for our first online Epic Secondary Educator Summit!
Learn how others are integrating real-time 3D into learning spaces.
Date and time
Location
Online
Agenda
11:00 AM - 11:10 AM
Welcome and Introductions
Steve Issacs
Cathy Cheo-Isaacs
11:10 AM - 11:30 AM
Keynote:The State of Epic Games in Education
Julie Lottering, Director of Education, Unreal Engine
11:30 AM - 11:55 AM
Unreal Engine Rube Goldberg Learning Kit / Competition
Erik Leitner, Cleverlike Studios
Jennifer George, Rube Goldberg Institute
Brian Dickman, Clevrerlike Studios
12:00 PM - 12:25 PM
Game-Changer: Transforming Game Design Education through Cloud Computing
Itopia: James Riley
12:30 PM - 12:55 PM
Mesh to MetaHuman: Facial Scanning for Customized Digital Humans
Jamie Hurcomb
1:00 PM - 1:25 PM
Extending the Unreal Futures: Animation Tutorials for the Classroom
Michael Holden
1:30 PM - 1:55 PM
Making Learning Unreal: Using Unreal Engine and Twinmotion in Middle School
Daniel Rolo
2:00 PM - 2:25 PM
Epic Applications in the High School Classroom
Kay Wojnarski
2:30 PM - 2:55 PM
Are 3D Applications the Ultimate Cross-Curricular Tool?
Jim Pedrech
3:00 PM - 3:25 PM
Computer Science concepts for Beginning Game Artists
Rachel Johnson
3:30 PM - 3:55 PM
Onramps to 3D Creation Through Exposure Education: Create Access
Liz Dailey
Ben Donohue
Kevin Quinn
4:42 PM - 4:30 PM (+1 day)
Town Hall/Open Forum
Steve Issacs & Cathy Cheo-Isaacs
About this event
We’re pleased to invite you to join us for our first ever Epic Secondary Educator Summit, taking place online on August 15, starting at 11 AM ET. In this event, an amazing and diverse group of your fellow educators will share the great work they’re doing integrating interactive 3D technology into their learning spaces.
Interactive 3D content development is providing countless opportunities for students who want to explore new careers in film, games, advertising, architecture, engineering, and more. Throughout the summit, you’ll hear how your peers are using this immersive technology in their curricula.
In the process, they’ll help to demystify the tools behind this fast-growing technology, so you can learn how you can bring this technology to your students without the need to be an expert yourself.
Don’t miss this chance to see how you can get started or find new ways to continue to nurture the next generation of creators!