Unity Workshops Singapore - Intermediate Unity
Date and time
Description
Explore more advanced features of Unity and reinforce your understanding of working with Unity.
Takeaways
- use realtime lighting
- enhance lighting with baked GI
- perform raycast to detect collision
- use navmesh and navmesh agents for path finding
- use nested prefabs
- use Cinemachine to create camera behaviors
Who should attend?
All - Reinforcement of basic Unity knowledge applies to all industries
Proficiency level
1 - Basic
Pre-requisites
- A laptop with Unity Engine 2019.1.8f1 pre-installed.
Note -
- to attend the workshop, a valid pass is required.
- no fee will be imposed on the attendees, a no show would mean you will not be assigned a valid pass for subsequent workshops (to attend, you can try to do a walk in for subsequent workshops and will be accepted if there are vacancies).
- Walk-ins will only be accepted if we have any last minute dropouts (do note that participation is not guaranteed while a wait outside the venue of at least 30 mins is expected), do note that participation is not guaranteed unless with a valid pass. If we have a full turnout, we apologize that any walk-ins will be rejected.
- as this is a workshop series in partnership with IMDA, priority will be given to those living in Singapore.
If you can't attend, please email us at events_sapac@unity3d.com at least the day prior to the session, so we can release the seat.