Ninth International Conference on Computer Graphics and Virtuality ICCGV'25

Ninth International Conference on Computer Graphics and Virtuality ICCGV'25

Get ready to dive into the world of computer graphics and virtual reality at the Ninth International Conference ICCGV'25!

By International Academy of Computing Technology

Date and time

Location

索菲斯锦苑宾馆

No.22 Section 3 of Middle Renmin Road, Qingyang District, Chengdu, Sichuan 成都市, 四川省 610084 China

Refund Policy

Refunds up to 7 days before event.

Lineup

Agenda

10:00 AM - 6:00 PM

February 28, 2026


Conference Sign in, Materials Collection, and Welcome Reception

10:00 AM - 6:00 PM

March 1, 2026


Opening Remarks & Keynote Speeches & Authors' Presentations in Parallel Sessions

10:00 AM - 6:00 PM

March 2, 2026


Online Sessions

About this event

  • Event lasts 2 days 8 hours

Following the success of previous seven years' event in Tokyo(2018), Jeju Island(2019), online conferences from 2020-2022, Chengdu(2023), Hangzhou(2024), Chengdu(2025) respectively, the Ninth International Conference on Computer Graphics and Virtuality(ICCGV 2026) will take place in Chengdu, China, during February 28-March 2, 2026. Conference consists of keynote lectures, oral presentation, poster presentation, online presentation on all aspects of computer graphics and virtuality. All professors, researchers and university students in related fields are cordially invited to participate in the conference. You're welcome to contribute a paper to ICCGV 2026. It's advised that you read the Submission Guidelines before submission.

Publication

After a careful reviewing process, all accepted papers after proper registration and presentation will be published in the ICCGV 2026 Conference Proceedings by SPIE, which will be included in SPIE Digital Library and indexed by Ei Compendex, Scopus, and CPCI (Web of Science).

Recent News!ICCGV2025 proceedings are published in Volume 13557 of SPIE proceedings and now available in SPIE digital Library.

ICCGV2024 proceedings are indexed by EI Compendex and Scopus.ICCGV2024 proceedings are published in Volume 13158 of SPIE proceedings and now available in SPIE digital Library.ICCGV2024 was held successfully at Hangzhou International Urbanplogy Research Center and in School of Information Science and Technology, Hangzhou Normal University, China.

Contact

Conference Secretary: Ms. May Wang

TEL: +86-19130682479E-mail: iccgv@chairmen.org

Call for papers

Computer Graphics

Images processing and computer vision

Rendering including real-time rendering, illumination, photo-realistic graphics

Computational photography

Graphics hardware, GPU, and hardware-related techniques

Image-based computer graphics

Geometric modeling, CAD, Simulation, Computer animation

image processing

Geometric data processing, GIS, BigData modeling and processing

Segmentation, Object Retrieval

Tracking and sensing

Input devices for VR/AR/MR

Advanced display technology

Immersive projection technology

Haptics, audio, and other non-visual interfaces

Modeling and simulation

Computer graphics techniques for VR/AR/MR

Virtual humans and avatars

Multi-user and distributed VR/AR/MR

VR systems and toolkits

Locomotion and navigation in virtual environments

User studies and evaluation

Perception, presence, virtual embodiment, and cognition

More Topics, please visit at https://www.iccgv.org/cfp.html

Submission

1. Full paper (publication and presentation)

2. Abstract (presentation only)

Paper Template (Microsoft Word) Paper Template (Latex)

https://www.zmeeting.org/submission/iccgv2026

②Send your enquiry to iccgv@chairmen.org

More details about submission, please visit at https://www.iccgv.org/sub.html

Organized by

$321.96
Feb 28 · 10:00 AM GMT+8