This event is open to the public! IGDA Membership not required.
Gamedev Meeting is Live and in Person @ 2DHQ
Please join us for a night of industry and community presentations! Postmortems, live demos, and talks on game design, art, marketing, audio, community, social issues, and more, given by developers from the Twin Cities and all over the world.
We also stream live on youtube.com/igdatc.
This Month: Jen Corbett (She/Her)
Your Game’s Marketing Blueprint
Developing a game is hard enough, and now you have to do marketing too?! This session is designed to help you find a manageable starting place in finding and connecting with your target players. You can’t do everything (and the good news is you don’t have to) but identifying where and when to promote your game will serve you well in the long run!
Jen Corbett currently serves as Head of Marketing at Midwest Games where she leads marketing for portfolio and client games. She has been a Vice President for Sony and Discovery focused on catching fan’s attention and building engaging online communities. At Crunchyroll, Jen launched cross-channel marketing campaigns for top anime titles, blockbuster films, and Crunchyroll Games and started the annual Anime Awards.
LinkedIn: https://www.linkedin.com/in/jlcorbett
Midwest Games Discord: https://discord.com/invite/c4RAeDZfuR
Announcements & Plug My Thing
At the beginning of our in-person meetings, we like to put a call out for game trailers, demo reels, and other short game development related announcements. Please come 15min early or contact us (Discord is best) beforehand if you can!
Agenda (approximate)
- 6:30 Youtube stream opens, meeting intro and monthly slides.
- 6:45 Presentations.
- After: we head to a nearby restaurant to get food/drinks and socialize!
Other Happenings
Join us on our Discord server!
Help us find interesting presenters, use this easy form to let us know.