Gestures as Interface with TouchDesigner and MediaPipe

Gestures as Interface with TouchDesigner and MediaPipe

Design playful gesture-controlled interfaces and build a pixel-art photo booth with experimental visuals in a day.

By Integrated Design & Media Program at NYU Tandon

Date and time

Saturday, August 9 · 10am - 5pm EDT

Location

NYU Tandon @ The Yard

Mc Donough Avenue Brooklyn, NY 11205

Refund Policy

Refunds up to 7 days before event

About this event

  • Event lasts 7 hours

Let’s get weird with TouchDesigner! This workshop is about designing and speculating playful interactions that use face, body, and gestures as control interface. We'll work with TouchDesigner’s MediaPipe plugin implemented by Torin Blakensmith as a technical foundation, while exploring interactive, graphic, and interface design.

An introduction to perhaps unorthodox ways to think about novel game controls and screen-based interactivity, we'll prototype gestural interfaces that could exist in alternative presents or plausible futures with TouchDesigner, with a focus on embodied experiences and a 2D collage approach to making visuals.


For more workshops like this, visit Tandon at The Yard's 2025 Summer Workshops page.


Who Is This For

  • Creative coders, VJs, generative-art fans exploring non-traditional inputs
  • Game & interaction designers seeking novel, embodied control schemes
  • Performers & media artists wanting camera-based triggers for shows or installations
  • Basic TouchDesigner navigation is helpful; no prior computer-vision experience required.

Materials

  • Laptop with the latest TouchDesigner (non-commercial license OK)
  • Download Torin Blakensmith’s MediaPipe for TD plug-in (link provided after sign-up)
  • Built-in or USB webcam (laptop camera is fine)

10:00 – 10:30

Welcome & Ice Breaker
Quick introductions, ice-breaker that gets us moving around in the space

10:30 – 11:00

Speculative Interface
Alternative game control, OS design, and desktop performance - exploring different modalities of design and interactivity

11:00 – 12:00

MediaPipe Setup & 2D Basics in TD
Plugin installation, hand/face tracking fundamentals, layering techniques in TD that feel more like graphic design

12:00 – 12:30

Break


12:30 – 1:30

Build Session 1 – Gesture-Controlled Pixel Photo Booth
Follow-along example, building a pixel art style photobooth controlled by hand movements, working with real-time composition

1:30 – 2:15

Speculative Everything
Designing for alternative presents, relationship between tools and art, a critique of digital aesthetics, and a little bit AI for creative projects :)

2:15 – 2:30

Break


2:30 – 3:00

Design Workshop
Brainstorming and rapid feedback for your project ideas

3:00 – 4:30

Build Session 2 – Project Jam
Open experimentation time, build your project, debugging

4:30 – 5:00

Demo, share, play!



Outcomes

Participants will:

  1. Install & run MediaPipe inside TouchDesigner for hand/face/body tracking.
  2. Prototype at least one gesture-controlled visual experience.
  3. Apply 2-D collage techniques for quick, graphic-style compositions.
  4. Develop speculative concepts that rethink how we perform with screens.
  5. Take away a project file, design sketches, and resources for further exploration.

Presenter

Viola He (@v10101a) is a Shanghai/NYC based educator, performer, interdisciplinary artist, and culture organizer, exploring pathways towards alternative structures, systems and interfaces. They create immersive experiences, installations, XR theatre, performances and performance systems using algorithmic approaches to enhance, alternate, and obfuscate audio-visual assets, investigating new sonic and visual aesthetics across digital and physical mediums.

Viola is an Assistant Professor of Interactive Media Art at NYU Shanghai, as well as an organizing artist in leaderless collective Livecode.NYC, in which they continue to research, organize, teach, and discuss the relationship between community and technology. They have performed in SXSW, Under the Radar Festival, Festival Tsonami, Hong Kong International Poetry Festival, as well as various clubs and venues in Shanghai, Tokyo, Los Angeles, SF, NYC, and more


Organized by

Programs that tend to teach one thing or even several things neatly bounded and categorized are generally easy to describe and easy to write about. IDM is not such a program. Even a cursory look at the makeup of our faculty, the courses we teach, and our academic and professional practice cannot fail to give the impression that we are a program hard to pin down: an eclectic crew of singular individuals gathering the arts, design, engineering and humanities into our capacious minds and hands. A visit to our floor and a few conversations with our students would reveal much the same: terrifically busy crisscrossing mediums, genres, and forms; curious, critical, and creative. We could add, with no little pride, that we temper this spirit of experimentation and invention with a commitment to criticality and ethical and social responsibility; to engage in 'art for art's sake, design for the market' would be no good. So perhaps this is what, despite the diversity of disciplines, practices and skills we present, binds us together - faculty and students - in common cause, that we believe to create entails a commitment to what Hyginus deemed as constitutive of the human condition: care.

$268.61