$50 – $80

Class: How To Pitch Your Game (2-Day Session)

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Microsoft

11 Times Square

New York, NY 10019

Event description

Description

Prepare to pitch your game to investors, publishers, Kickstarter backers, and others by presenting condensed and targeted information about your game, with an emphasis on not only what to say but how to say it. On the second night, deliver your pitch to your peers and get live feedback!


PLEASE NOTE: This class will take place over 2 nights, 1 week apart.

Tuesday, 6/20 and Tuesday, 6/27 at 6:30pm to 8:30pm each night.


Class Description

Successful independent developers will have to describe their game to a thousand different audiences before launch. Whether it’s pitching to investors or publishers, making a video for a Kickstarter campaign, or presenting at one of Playcrafting’s demo nights, being able to quickly provide the relevant information to get your audience interested is a critical skill for any would-be game developer. This class covers how to generate the content for your pitch, including how to describe your hook, how to do market research, and what financial data and forecasts to include (and how to calculate them). The class also covers how to effectively communicate that content, including building your slide deck, and effective public speaking techniques for a pitch. During the second night of the class, all attendees will be expected to give a 5-minute pitch of their game idea, with live Q&A from the class and feedback on their presentation.




Featured Topics

Day 1: Tuesday, June 20th

  • Class Overview

  • Various contexts for pitches and how they come up

  • Future Development

  • Call to actions

  • Preparing Slides

  • Public Speaking


Day 2: Tuesday, June 27th

  • Student presentations

  • Q&A



About the Instructors

Nemanja "Nemke" Kostic has been a serial entrepreneur all his life. He runs a gaming studio (K Bros Games) where he heads up business development, publishing, sales and acquiring sponsorship deals. He also consults startups and other studios within the industry in these areas of expertise. Having published two of his own studio titles (including Albert & Otto and the viral sensation Poop in My Soup), he is now bringing them to console and mobile platforms. Nemanja has successfully merged his business know-how and networking skills with his interest in gaming and is driven by his passion for improving and nurturing the still-young indie games community. If not pacing around his office on the telephone he can be found attending gaming events and conferences talking to indie devs.


Nik Kostic is a self-taught developer with a background in filmmaking, art, and design. He started his career producing short films after which he moved on to running his own ad agency and later expanded into creating interactive content until finally deciding to combine all his skills and turn his passion for video games into a profession. He now runs a gaming studio (K Bros Inc) where he creates and published games on PC, iOS, and Console. Two of his most recent noteworthy titles include Albert & Otto, a puzzle platformer and the recent viral hit There’s Poop In My Soup.


Dean Razavi is a game designer and developer in New York City, who has made it a habit of pushing game-making tools to their limit. His first foray into the world of creating RPGs was through the Starcraft I trigger editor, and later through Inform, GameMaker, and recently RPG Maker. Dean released a 20-hour RPG as part of his wedding invitation, and relatedly, has a very patient husband.

Currently, Dean is working on Vidar in RPG Maker VX Ace, focusing on stripping down the RPG to its core elements of narrative and character development. The game features randomly chosen but still cohesive storylines, as well as random puzzle elements. He also runs an RPG Maker VX Ace tutorial blog called The Iron Shoe and works on a project to open-source a version of RPG Maker’s underlying scripting language in java, in order to run games created in the program on Mac and Linux.

You can reach him on Twitter and read about him on Kotaku.

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Microsoft

11 Times Square

New York, NY 10019

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