Agentic Workflow for Art Asset Production
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Agentic Workflow for Art Asset Production

A Live Interactive Workshop in Meta Horizon Worlds

By University of Silicon Valley

Date and time

Location

Online

About this event

  • Event lasts 1 hour 30 minutes

Explore the Next Frontier in Game Art Production

Join Jim Kiggens, Dean of Game and Animation at the University of Silicon Valley, for a groundbreaking virtual workshop demonstrating how agentic workflows and AI-powered tools are transforming art asset production in modern game pipelines.

Learn how to harness AI to accelerate creativity, streamline workflows, and bring artistic visions to life—all inside Meta Horizon Worlds.

Event Highlights

Live Demo: Agentic Art Production in VR

Watch real-time prototyping of stylized 3D assets in a collaborative virtual environment using agentic tools.

AI-Enhanced Creativity

See how generative tools like Midjourney and Meta AI integrations are changing the way characters, props, environments, and effects are produced.

Student-Centered Innovation

Discover how USV game and animation students are using these tools today to build portfolio-ready projects for studio pipelines.

Fall Enrollment Info Session

Learn how you can begin your creative journey this Fall at USV in Game Art, Game Design, Animation & VFX, or Technical Art.

Who Should Attend

  • Aspiring game artists and designers
  • High school students exploring creative tech careers
  • Parents and counselors supporting future creators
  • Industry employers looking for future-ready talent

Why Attend?

Experience a real-world use case of AI + art in game developmentGet a firsthand look at the tools shaping the next generation of creatorsFind out how to join USV’s Fall cohort and start building your career

Reserve Your Spot Now!

Organized by

Free
Aug 27 · 6:00 PM PDT