Accessibility in Gaming: How Inclusive Design is Shaping the Future
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Accessibility in Gaming: How Inclusive Design is Shaping the Future

By Games and Innovation Nexus

A stakeholder-led panel on how accessibility in games is evolving. Time for networking included, and refreshements provided!

Date and time

Location

Surrey Research Park

40 Occam Road Guildford GU2 7YG United Kingdom

Good to know

Highlights

  • 3 hours
  • under 18 with parent or legal guardian
  • In person
  • Paid parking
  • Doors at 2:00 PM

About this event

Film & Media • Gaming

SPEAKERS TO BE ANNOUNCED SOON - STAY TUNED!

Once an afterthought, accessibility in games has recently proven itself a powerful creative tool. From subtitles that tell their own stories, to blind and deaf modes that benefit everyone, accessibility has become a space for innovation as much as inclusion.

Join our panel of designers, researchers, and advocates as we dive into how games are blending art, empathy, and science to reshape what it means to make games for everyone - and how it can be done better. The panel will cover:

  • How accessibility has grown in the industry
  • The academic research and breakthroughs around accesible design
  • How technologies like AI and procedural design is impacting accessibility
  • What challenges remain, and how academia and developers can work together

More details are coming soon.

This event is proudly hosted by the Surrey Research Park, the University of Surrey, and its Games And Innovation Nexus (GAIN) program.

Organized by

Games and Innovation Nexus

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Free
Oct 30 · 2:00 PM GMT