3D in Fashion Panel Discussion
Overview
The ACM SIGGRAPH Early Career Development Committee brings together a panel of fashion experts to discuss 3D in the fashion industry. The panel is hosted by Angela Holm — Senior 3D Technical Designer, who is joined buy Afsha Iragorri, — 3D technical design expert, Astrid Hanenkamp — 3D and 2D fashion designer, and Rachel Arnsdorf — Digital Product Curator.
What we’ll dive into:
From 2D → 3D → AI:
How workflows are shifting, why fashion adopted 3D rapidly, and how the tools overlap with graphic design, media arts, and gaming pipelines.
Breaking Into the Field (No Fashion Degree Required):
Panelists share their unconventional paths from creative backgrounds into 3D roles — plus the skill sets that transfer seamlessly from graphic design, illustration, and motion graphics.
What 3D Fashion Actually Is:
A look at digital garments, virtual sampling, accessories, footwear, and digital assets — and how these workflows reduce waste, speed development, and open unexpected career paths.
The Reality of the Job:
The fun parts, the messy parts, the confusing parts — and how to navigate an industry still defining its standards.
Career Advice for Students & Emerging Designers:
How to build a portfolio when you’re new, what to study, which tools matter, and how to stand out even if you’re starting from outside the fashion world.
Who should attend:
Graphic design students curious about expanding into interactive or 3D work
Media, animation, or illustration students exploring cross-disciplinary paths
Anyone interested in how creativity + technology intersect in real industries
Students wanting practical, honest career advice from working professionals
Tools & Tech We’ll Touch On:
Browzwear, CLO3D, Blender, ZBrush, Substance, generative tools, and emerging AI workflows — no prior experience required.
Good to know
Highlights
- 1 hour 15 minutes
- Online
Location
Online event