3D Fundamentals with Blender Part II: UV Maps and Texture Painting

3D Fundamentals with Blender Part II: UV Maps and Texture Painting

By Toronto Public Library

Overview

Participants will learn the basics of creating a UV map, texture painting and adding materials to their 3D models

In this part of the Blender 3D Fundamentals Series, participants will learn the basics of creating a UV map, texture painting and adding materials to their 3D model.

Computers will be provided for this class

** Registration opens 2 weeks prior to class

Toronto Public Library is committed to accessibility. Please call or email us if you are Deaf or have a disability and would like to request accommodation to participate in this program. Please let us know as far in advance as possible and we will do our best to meet your request. At least three weeks' notice is preferred. Phone 416-393-7099 or email accessibleservices@tpl.ca.

Category: Science & Tech, Other

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Highlights

  • In person

Location

Toronto Public Library - Deer Park Branch

40 Saint Clair Avenue East

Toronto, ON M4T 1M9 Canada

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Organized by

Toronto Public Library

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On Sale Jan 1, 2026 at 9:00 AM