3D Fundamentals with Blender Part II: UV Maps and Texture Painting
Overview
In this part of the Blender 3D Fundamentals Series, participants will learn the basics of creating a UV map, texture painting and adding materials to their 3D model.
Computers will be provided for this class
** Registration opens 2 weeks prior to class
Toronto Public Library is committed to accessibility. Please call or email us if you are Deaf or have a disability and would like to request accommodation to participate in this program. Please let us know as far in advance as possible and we will do our best to meet your request. At least three weeks' notice is preferred. Phone 416-393-7099 or email accessibleservices@tpl.ca.
Good to know
Highlights
- In person
Location
Toronto Public Library - Deer Park Branch
40 Saint Clair Avenue East
Toronto, ON M4T 1M9 Canada
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Organized by
Toronto Public Library
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