The School of Interactive Games and Media shall be nationally and internationally renowned for innovative approaches to media-centric computing that merge the creative design of the interactive experience with the development of content, technologies, and systems that form the basis of such work. The school will support, wherever and whenever possible, multi-disciplinary work that fuses these elements in pursuit of its academic mission.
The IGM School is comprised of talented and motivated individuals from a variety of academic backgrounds with a shared interest in computing as it relates to interactive and social media, new media, games, simulations, and media-centric systems of all varieties. The school's mission is to provide a sustained educational environment that supports and encourages creative and collaborative academic inquiry by both faculty and students into these areas. The school's programs, coursework, research, and development efforts will provide students with the knowledge and skills to pursue meaningful and rewarding careers in this arena, while simultaneously advancing the field and helping to provide a well-rounded educational experience.
The school will contribute to the broader academic field of media-centric computing. Measured through partnerships, publications, presentations, gallery showings, interactive installations, distributed interactive works, and/or general dissemination of our work to regional, national, and international shows, conferences, and the industry at large.