Join our Women in Gaming Workshop & create a game from start to finish - no experience required!
Attendees will be introduced to the Unity game engine while learning, hands on, about the workflows and features used by top game studios. During this training, attendees will learn how to build a brand new 3D game start to finish while touching upon many of the diverse systems and tools that Unity offers.
Featured Guest Speaker:
Brittany Aubert, Producer at WG Cells
Having been introduced to the Producer role while in college, Brittany fell in love with managing teams, and gains the most passion from helping game makers be successful. Following graduation, Brittany rejoined 5TH Cell as a Producer and lead the teams on hit games like Super Scribblenauts, Scribblenauts Unlimited, and Scribblenauts Remix.
Brittany is currently a Producer at WG Cells in Bellevue, leading a team on an unannounced free-to-play mobile title. WhenBrittany isn’t making games, you can find her in ballet class, hanging out with her cats, or watching professional wrestling.
Featured Workshop Topics:
- General workflows
- Unity scripting
- The graphics pipeline
- Global illumination (GI)
- Physically based rendering (PBR)
- Animation (Mecanim)
Before attending, learners should install the latest stable build of Unity (please no beta installs due to instability and feature changes). Additionally, learners should open Unity at least one time prior to the Roadshow as internet is needed the first time the software is opened. It is also advised to bring a mouse.
What to bring:
- Laptop & power cord. *Mac users must be running on OS 10.8 or higher in order to use Unity 5* No monitors + computers allowed, only laptoops allowed.
- Mouse - unless you are extremely proficient using a track pad in the Unity editor, you will need a mouse. You'll wish you had one if you don't bring one!
- Your printed or mobile ticket for entry
Date and Time
University of Washington
Smith Hall 102
Seattle, WA 98105