Unity 5 Roadshow: Philadelphia
Event Information
Description
Want the scoop on what's new in Unity 5 including how to use Unity 5 vs using Unity 4? Want to learn how to make a simple game using Unity 5? Join us at the Unity 5 Roadshow to receive FREE hands-on help. Meta is sponsoring refreshments and lunch to keep you fueled. Thank you to Philly Game Forge and Microsoft for letting us use the venue!
Prize drawings!
1 lucky attendee will win a Unity 5 Pro license!
1 lucky attendee will win a Meta Dev Kit (a $667 value which comes with a 6 month Unity Pro trial)!

Schedule:
9:00 - 9:30am: Check-in & fuel up on coffee & light refreshments
9:30 - 11:00am: What's New in Unity 5 + Services
11:00 - 11:30am: Meta demo. Meta (getameta.com, based in Unity) is the first wearable Augmented Reality computer that lets you create and share digital objects in the real world. Meta's AR platform has attracted thousands of development groups building professional and gaming applications for medical simulation, remote assistance, design, architecture, and much more.
11:30 - 12:30pm: Begin workshop
12:30 - 1:30pm: Lunch sponsored by Meta, and check out Meta's demo table.
1:30 - 5:00pm: Finish workshop & enter the prize drawings!
Event details and what to bring!
Who: Anyone interested in learning how to use Unity’s rich, interactive content to create games or other projects. No development or scripting experience necessary! Although this workshop is geared toward beginners it is not recommends for young kids.
What: Learn to create a simple 3D FPS game using new features in Unity 5 taught by Unity's Americas Director and Global Leader of Evangelism, Carl Callewaert. For those familiar with Unity you will benefit from learning best practices and the improved workflow in Unity 5's new UI and performance versus that of Unity 4.
What to bring:
- Laptop & power cord. Mac users must be running on OS 10.8 or higher in order to use Unity 5. No monitors+computers allowed, only laptops are allowed.
- Mouse -- unless you are extremely proficient using a track pad in the Unity editor you will need a mouse.
- Your printed or mobile ticket for entry.
Parking Information: There is a parking lot half a block away on 2nd Street (between Chestnut and Market).
After this workshop you will be able to:
- CREATE a stunning animated day and night cycles with our new skybox structure.
- APPLY global illumination to create day and night effects with the new Enlighten features.
- USE the multiplatform First Person from the new Standard Assets to speed up the development cycle for multi-platform games.
- SETUP background audio and audio effects with the new Audio Mixer to trigger FPS sounds and duck audio.
- ARRANGE animation and scripts to control the firing of the gun with the new Mecanim features.
- PRODUCE a drone that follows the FPS with use of the improve NavMesh.
- INTEGRATE Everyplay to grow your community.
- SET UP non-intrusive advertsing in your game to drive revenue.
- RECOGNIZE the performance improvement of updated Physics, Instantiate API and Metal support.
Topics:
- Global Illumination
- Emissive materials
- Reflection Probes
- Audio Mixer
- Audio Snapshots
- Audio Ducking
- State Behavior scripts
- Enter and Exit State
- NavMesh
- WebGL
- Cloud Build
- Unity Ads

