Actions and Detail Panel
The Vancouver Entertainment and Design Tour 2017
Tue, November 1, 2016, 5:30 PM – 8:00 PM PDT
This is a free event for creative, technical, and marketing professionals. Come early to mix, mingle and network with industry peers over delicious appetizers and drinks.
Join friends and colleagues at this special event where Autodesk and Annex Pro will present new tools, products, and processes for the Entertainment and Design industries.
Watch live demos and presentations to learn how these tools and techniques enable you to create more compelling content faster, and enter to win an Intuos 3D Creative Pen & Touch tablet!
Who Should Attend
Anyone involved in the entertainment, product, architectural/environmental, industrial, transportation, or motion design industries.
Content creators for any media: marketing, advertising, motion graphics, VR, high end web, broadcast, VFX, animation, videogames or mobile content.
Marketing professionals looking to take that next step in competitive differentiation of design and visual messaging.
Why You Should Attend
New tools and workflows in software such as VR are opening doors to new and improved design processes facilitating better, faster iterations, leading to more creative solutions in Entertainment and Design.
Higher levels of audience sophistication and competition for impressions and eyeballs is fierce and only the most compelling images get noticed.
The Cloud standardizes project management tools facilitating and optimizing small and large productions and also offer unlimited, on-demand computing power.
Technology is driving disruptive changes in most industries: this event is focused on helping you keep up with those changes.
What You Will Learn
Increase your knowledge of how new Autodesk tools, products, workflows, and services are enabling “The Future of making Things”.
Watch a live show on tools and techniques in Maya, Max, Shotgun, Remake and more on topics such as VR, Content Creation Tools, Cloud etc. that you can incorporate in workflows immediately to enhance your visual content faster.
How new "pay per use" software licensing models lowers the cost and barrier to entry to high end tools such as Maya, 3ds Max, Mudbox, Motionbuilder, Remake, Shotgun, and more.
Event Sponsors Wacom and Dell will also be on hand in person to discuss how their solutions support the “Future of Making Things”.
Jose M. Elizardo
Technical Specialist, Autodesk
Jose Elizardo is an expert extraordinaire when it comes to anything and everything related to Autodesk® 3ds Max. He’s been with Autodesk for over 10 years, and his experience in the media and entertainment industry have made him a specialist of visualization and Live Design.
Marcel de Jong
Technical Team Lead – Americas, Autodesk
Marcel specializes in 3D production for Film/TV and Design. He worked as a digital FX consultant for studios such as Dream Quest Images and Warner Digital. His background is in Industrial/Concept Design and his work has been published in ‘Popular Mechanics’, ‘ID magazine’, ‘CGW’, and ‘Innovation’.
Today Marcel provides various technical services for many Autodesk Film and TV customers ranging from smaller to larger accounts such as ILM, Pixar, and DreamWorks. Marcel is also a co-founder of Gnomon Inc.