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The Interactive Pasts Conference Online 2

Nov

05

The Interactive Pasts Conference Online 2

by VALUE Foundation and Institute for Sound and Vision

Actions and Detail Panel

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Date and time

Thu, 5 Nov 2020, 10:00 –

Fri, 6 Nov 2020, 17:00 CET

Location

Online event

The conference centres around videogames and the past, with interesting speakers including game developers and a variety of scholars.

About this event

TIPC is a place where diverse people and ideas get together, centered around video games and the past. We welcome researchers, game developers, scholars, students, gamers, artists and everyone who is curious to learn more about archaeology, history, game development, game studies and the interactive past!

How do we create games and histories that are accessible, diverse, and fun? What can games teach us about the past? How are video games cultural heritage and is heritage and history a game? What do video games and the past have to offer each other?

The Interactive Pasts Conference Online 2 image

Who?

We have a wonderful line up of speakers, including game developers like Jon Ingold (Inkle Studios) and Leyla Johnson (Mohawk Games) and game, archaeology, history, and heritage scholars from a variety of disciplines, backgrounds, and stages of their career! Some of the games we will delve into includePokémon, Assassin's Creed Odyssey, Sid Meier's Civilization, Hearts of Iron IV, the Elder Scrolls Online and many, many more!

When?

From 10:00-17:00 CET on 5 and 6 November.

(We are currently looking at options to rerun the conference during the weekend for those of you who want to catch it later and of course, talks will be made available via our YouTube channel)

The schedule is on the bottom of this page!

Where to find us?

You can watch and chat along via our very own Twitch channel at twitch.tv/valuefnd, but for the full interactive conference experience (including the option to ask questions of our speakers with the power of your own voice) we will use our very own discord.

Sounds cool! Am I invited?

We welcome researchers, game developers, scholars, students, gamers, artists and everyone who is curious to learn more about archaeology, history, game development, game studies and the interactive past!

We never charged for our conferences or events and are not to start selling you any kind of digital premium now!

For Whom?

As we say above, we will not charge for this conference, but if you have funds to spare, we would mightily appreciate it if you could support Games[4Diversity]!

Games[4Diversity] contributes to the representation of socio-cultural minorities in games by organizing events nationally and internationally, thereby facilitating a dialogue between game developers and players to stimulate them to create more diverse games and characters. Additionally, Games[4Diversity] boosts the visibility of minority game developers themselves, because they strive for a diverse and colourful game industry!

Find more info on how to support them here.

With Whom?

The Interactive Past Conference Online-2 is a collaboration between the VALUE Foundation and The Netherlands Institute for Sound and Vision.

The Interactive Pasts Conference Online 2 image

Interested in the schedule? take a look!

Thursday November 5th

Session 1: 10:00 - 11:30

Playing (with) Alfred: an “auto-ethnographic” analysis of the portrayal of Alfred the Great (849-899) in two 21st century computer games - Martine Mussies, Utrecht University

A Room with a Viewfinder: Archaeogaming and Photography - Florence Smith Nicholls

Twitch Played Pokémon: A Niche Community Still Remembers - Aris Emmanouloudis, University of Amsterdam

Session 2: 12:00 - 13:30

Swords Sandals and Selfies in Assassin’s Creed: Odyssey, A Tour You’d Kill For - Erik Champion

Involving experts in tourist visits: City Heritage Treasure Hunt Game - Pelin Bolca, Rosa Tamborrino, Naylor Vilas Boas

Video Games: An Interpretive Tool for Museums - Amy Hondsmerk

Session 3: 14:00 - 15:30

Modding in Sid Meier’s Civilization: A Community Striving for Authenticity? - John Hopley

Return to Return to Pirate's Isle - John Aycock

Counterfactual history from below: Hearts of Iron IV Kaiserreich Mod - Jakub Šindelář

Keynote: 16:00 - 17:00

Keynote lecture by Jon Ingold - Inkle Studios

Friday November 6th

Session 1: 10:00 - 11:30

Archaeogames and the Archaeology of the Southern Jê - Priscilla Ulguim and Juan Hiriart

Ahistorical Games: Abstraction and Fabrication for Research through Play - Robert Houghton

“They Consulted With Experts so they Must be Right”: Why We Should Still Care About a Reconstructionist Approach to History in Video Games - Adam Bierstedt

Session 2: 12:00 - 13:30

The roles we play in history: Narratives about women in historical digital strategy games - Sophie C. Schmidt and Tine Rassalle

Publish (or Plunder) or Perish? Women and Professional Archaeology in The Elder Scrolls Online - Krystiana L. Krupa

Paper on Survey - Omar and Stefan

Session 3: 14:30 - 15:30

The Past at Play Lab - Angus, Aris, Sybille

Cultural Heritage in Context. Learning by Game creation - Rosa Tamborrino, Willeke Wendrich

Keynote: 16:00-17:00

Keynote lecture by Leyla Johnson - Mohawk Games

Tags

  • Online Events
  • Online Conferences
  • Online Film & Media Conferences
  • #history
  • #games
  • #archaeology
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The Interactive Pasts Conference Online 2


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VALUE Foundation and Institute for Sound and Vision

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