Free

The European Art-Science-Technology Network Week

Event Information

Location

Location

Martin Harris Centre for Music and Drama

University of Manchester

Bridgeford Street

Manchester

M13 9PL

United Kingdom

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Event description

Description

The European Art-Science-Technology Network (EASTN-DC) is a forerunner of the next digital revolution, bringing together 17 partners, from the European Union, Brazil, USA and Canada. Supported by Creative Europe, it will present research, technology and creativity from NOVARS and EASTN-DC.


Monday 25th June, The John Thaw Studio Theatre

12:00 – 13:00 MEET AND GREET



An informal gathering and official Welcome from Caroline Bithell, Head of Music at the University of Manchester, and staff from NOVARS Research Centre, followed by a quick programme overview.

13:00 – 14:00 WELCOME LUNCH

Lunch and drinks provided in the Martin Harris Centre foyer.

DIGITAL CREATIVITY SESSIONS

14:00 – 14:45 DIGITAL CREATIVITY 1a: INTERACTIVE MUSIC AND IMMERSIVE MEDIA

robotcowboy: Onwards to Mars - a one astronaut space opera by Dan Wilcox. robotcowboy is an audio/visual performance platform using wearable computing with an emphasis on embodiment and action. It explores near-scifi themes of nuclear energy, ballistic trajectories, space travel, medical imaging, and machine communication.

15:00 – 15:45 DIGITAL CREATIVITY 1b

Hörspiel Composition

A presentation of a recent workshop in Sweden with participants with little or no experience in sound composition by Henrik Frisk, Kim Hedås and Anders Elberling (Royal College of Music, Stockholm)

16:00 – 16:45 DIGITAL CREATIVITY 2a: INTERACTIVE MUSIC AND GAME AUDIO

Band together with Digital Musicians: Mixed Reality and Digital Instruments

After a 10-year journey using game-audio and game engines to construct sonic centric immersive experiences, Ricardo Climent from the NOVARS Research Centre will introduce his new ideas towards combining his different digital instruments for competitive Musical Duel performances.

17:00 - 17:45 DIGITAL CREATIVITY 2b

Audio-visual presentation



Mark Pilkington will discuss approaches to working with audio-visual media to create EA music, focusing on the composition Current 9 (2018) that integrates non-representational imagery with electronic sounds through an interactive performance platform. The talk will offering a rare insight into working practices and a chance to have first-hand experience of a custom-built music system


Tuesday 26th June, The John Thaw Studio Theatre

DIGITAL CREATIVITY SESSIONS

10:00 – 10:45 DIGITAL CREATIVITY 3: INTERACTIVE NETWORK PERFORMANCE

Magnetic Dance

"Magnetic Dance" is a telematic dance performance, where dancers in different locations use their movements to weave the rhythm and melody of the music through their movements measured by wearable wireless sensors. This live-streamed session will be followed by a research discussion with Iannis Zannos in Tokyo.

11:00 – 11:45 DIGITAL CREATIVITY 4a: THE AUGMENTED CITY

Large-scale sound installations in public areas

Kim Hedås will discuss her data-driven installation in Hospital Karolinska Sjukhuset in Stockholm and in Malmö.

12:00 – 13:00 DIGITAL CREATIVITY 4b: THE AUGMENTED (AND VIRTUAL) CITY

Maia – Virtual and Augmented Reality Synchronisation

This live demo will connect the John Thaw Studio Theatre in real time with a Plaza in Malaga using Ignacio Pecino's virtual reality/augmented reality synchronisation. This will be followed by an Augmented Reality soundwalk across Coupland Street, which has been home to some of the University's most important and influential figures.

RESEARCH SESSIONS

14:00 – 14:45 RESEARCH SESSION 1

Haptics session - Music in the body

A presentation and interactive demo in the field Fields of HAPTIC digital musical instruments. The interface aims to recreate the sense of touch by applying forces, vibrations, or motions to the user and can be applied in the context of performance, data sonification, interactive music composition, physical modelling, but also in interactive sound design environments for people with disabilities,

15:00 – 15:45 RESEARCH SESSION 2

Audification - Creating Music with Chemical Data

“So that I may perceive whatever holds // The world together in its inmost folds.”– Faust, Johann Wolfgang Goethe

A journey through three years of PhD research exploring the use of chemical data for sound creation. Featuring the first ever PhD at NOVARS combining shared supervision between Music and the School of Chemistry.The open research session presents methodologies for and examples of the use of chemical data in electroacoustic music composition: from aesthetic inquiries into the audification of atomic oscillations, over virtual reality molecular art installations, to the sonification of complex chemical systems such as the pollution cycles of the Baltic Sea and DNA patterns of extinct animal species.

16:00 – 16:45 RESEARCH SESSION 3

Prototyping A VR Trainer with the MYO Armband

HSIF-funded project Virtuoso, is a collaborative effort between Manchester University academics from Music (NOVARS Research Centre), the Alliance Manchester Business School and EON Reality, a company specialised in Augmented Reality (AR) and Virtual Reality (VR) software for Education and Training. Find out more about this biofeedback-based training system for violinists to understand how to reach the highest-levels of musical performance learning from a VR and potentially AR training system.


Wednesday 27th June, The John Thaw Studio Theatre

10:00 – 10:25 RESEARCH SESSION 3a: CULTURAL SPACES, LANGUAGE AND DIVERSITY

Digtal Nomad

A Sabbatical year of travels in Central America and South-East Asia by Alexandros Kontogeorgakopoulos.

10:30 – 11:00 RESEARCH SESSION 3b: CULTURAL SPACES, LANGUAGE AND DIVERSITY

TABÚ: An artistic project in Composition to fight racism in Mexico

Mexican society is the result of a confluence of diverse races and cultures. This piece by Rosalía Soria collects fragments of interviews with Mexicans who agreed to share their experiences regarding discrimination towards the indigenous (indios) and morenos, a problem that deeply affects Mexican society today.

11:00 – 13:00 RESEARCH SESSION 4: SHOWCASING DIGITAL TALENT

Introducing Creative work from leading Media Institutions based in Manchester for teaching and training.

PANELS

14:00 – 15:00 PANEL 1

Future Audiences and Digital Accessibiltiy

A discussion on digital media's new perspective on accessibility due to economic/social background by the Royal College of Music, Stockholm.

15:00 – 16:00 PANEL 2

Independent cultural information infrastructure and the EU

The Ljudmila Art and Science Laboratory, Ljubljana, leads our discussion on the potential of networking Independent cultural information infrastructure across the EU.


Thursday 28th June, The John Thaw Studio Theatre

9:00 – 11:00 WORKSHOP 1

Multichannel Diffusion Workshop

A workshop dedicated to the MANTIS 55-genelec surround sound live diffusion system, as well as other diffusion systems brought by visiting members of the network. Each person who registers will get 6-7 minutes on the desk.


Saturday 30th June, Studio Cluster, Electroacoustic Studios at the Martin Harris Centre

14:00 – 17:00 WORKSHOP 3

Physical Modeling and Simulation for Musicians

Presented by Giuseppe Gavazza, Cuneo Conservatory, Italy
GENESIS is a modular software environment for musical creation that targets both sound synthesis and musical composition by means of physical modeling and simulation.
Built over three decades of cutting-edge research at ACROE and ICA, led by Claude Cadoz and his pioneering group in physically-based simulation for artistic creation, GENESIS enables everyone to benefit from the possibilities of physical modeling by creating his/her own models of sounding objects.
Thanks to its physical core principles, GENESIS naturally produces lively sounds, i.e. sounds that are rich, organic, and highly dynamic. Sounds produced by virtual objects have an expressive attack, and naturally evolve in intensity and timbre. Moreover, each sound produced by an object subtly differs from the others.
Beyond its expressivity, GENESIS also offers a new creative process. Users can design an infinite diversity of virtual instruments and sounds. They can also build virtual physical objects that interact with instruments in order to play them and control their behaviour. It is thus possible to generate sound events and musical phrases – possibly up to the whole structure of musical pieces. GENESIS is the first environement making possible to compose music entirely with physical modeling, opening a whole new world of musical ideas.


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Location

Martin Harris Centre for Music and Drama

University of Manchester

Bridgeford Street

Manchester

M13 9PL

United Kingdom

View Map

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