Actions and Detail Panel
Technology and Adolescents: Harnessing Videogames to Affect Change
Fri, April 21, 2017, 8:45 AM – 12:00 PM EDT
This is a professional workshop, open only to mental health and other health professionals.
Since the Atari 2600 first made its way into homes in 1977 video games have become a cultural phenomenon that has redefined play for every generation that has followed. Video games are so integrated into our daily lives that more than likely you have access to at least one at all times of the day. Whether it is at home or work, on a computer, console, or phone; video games are everywhere. As with any new cultural movement there has arisen a societal fear of overuse, addiction and corruption of impressionable minds. If you are a therapist working with children or adolescents you have had parents ask you to help them stop their child’s addiction to video games, or to get them interested in “real life” instead of wasting time with the virtual world. Video games are here, like it or not, and they provide a window into our clients lives that we can use to help them achieve their goals. The line between “real” and “virtual” continues to blur. Instead of fighting this generation’s rock and roll, learn to adapt and harness the power of games to affect real change.
- Explore the reality of the video game “epidemic”
- Reconsider the addiction paradigm as it applies to video games
- Learn the basics of the language and culture of gaming
- Examine the research on the costs and benefits of video games
- Explore the clinical significance of gaming habits and of the different types of gamers
- Explore current and future trends in gaming and their impact on society
- Learn how to depathologize gaming and instead use it to foster real connection with our clients
Ben Pleasure LCSW-C graduated from The National Catholic School of Social Service at The Catholic University of America in 2009 and has since been working primarily with adolescents and their families. Mr. Pleasure has worked in alternative and comprehensive high schools within the Montgomery County Public School System. In these settings he provided students with individual, group, and family psychotherapy as well as case management and academic advocacy services. Mr. Pleasure has experience in working with anxiety and mood disorders, academic difficulties, trauma, substance use and abuse; both in an agency setting and in private practice.
Refunds for cancellations are provided if notified 5 days prior to the training date.
Continuing Education Information
Rathbone & Associates is authorized by the Board of Social Work Examiners in Maryland to sponsor social work continuing education programs and maintains full responsibility for the programs and their content. These trainings qualify for Category I continuing education units. The D.C. and Virginia Boards of Social Work usually recognize the Maryland Board of Social Work Examiners’ approval. Please contact your state boards for verification.
Rathbone & Associates is a sponsor of continuing education credits for psychologists in Maryland under the Maryland Department of Health and Mental Hygiene. Rathbone & Associates maintains responsibility for the program content.
In order to receive a certificate, registrants must attend the entire session.