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TEACHxperts: Games and Gamification in the Classroom

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University Library | Ver Steeg Lounge (3rd Floor)

1970 Campus Dr.

Evanston, IL 60208

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Games and Gamification in the Classroom

Light refreshments will be provided for this brownbag talk:

Can games or even game elements increase motivation, solidify learning objectives, and encourage overall engagement? Come to this session to learn about all the methodologies that have arisen around the field of educational games and discover which ones have proven results in learning outcomes. Using examples, we will delve into different issues such as the need for assessment or data, participatory culture, and community learning, or "meta-gaming." Finally, we will look at classrooms that have embraced gaming or gamification, whether in digital or analog form, and discuss the challenges that lay ahead.


During this session, participants will:

  • Learn about evidence-based classroom engagement practices that come from gaming and game elements.

  • Analyze and evaluate the impact of games and meta-gaming on learning outcomes.

  • Consider the opportunities and challenges associated with gamifying their own classrooms.


This talk is a part of the TEACHxpert speaker series and has a follow-up event one week later.

About the Speaker:

Sande Chen

Sande Chen is the co-author of Serious Games: Games That Educate, Train, and Inform. As a serious games consultant, she helps companies harness the power of video games for non-entertainment purposes. Her career as a writer, producer, and game designer has spanned over 10 years in the game industry. Her game credits include 1999 Independent Games Festival winner Terminus, MMO Hall of Fame inductee Wizard101, and the 2007 PC RPG of the Year, The Witcher, for which she was nominated for a Writers Guild of America Award in Videogame Writing. She has spoken at conferences around the globe, including the Game Developers Conference, Game Education Summit, SXSW Interactive, Serious Play Conference, and the Serious Games Summit D.C. Her 5 research reports on educational games written on behalf of the Cooney Center can be found on the website, http://www.gamesandlearning.org/.

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Date and Time

Location

University Library | Ver Steeg Lounge (3rd Floor)

1970 Campus Dr.

Evanston, IL 60208

View Map

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