Scrum is a proven development methodology to quickly respond to vision changes. It is the defacto development methodology for software companies. Scrum is now spreading beyond IT to other fields. It’s essential to adopt Scrum when everything is changing so fast.
Complus in collaboration with Ekipa is organizing a two-day Scrum crash course with optional certification through scrum.org. In this Crash Course, you will learn the basics of Scrum and involve in exercises to bring them into practice. You'll also work on improvements for your team and learn how to apply scrum in remote or distributed teams. You'll learn the materials you need to start your assessments for the professional scrum master certification.
During the training, groups can work in Indonesian and there is an Indonesian facilitator to bridge possible language gaps.
Who can benefit ?
Anyone who wants to learn how to (better) apply scrum. Whether you're new to scrum or already use scrum within your team, this crash course will get your knowledge level up and provide you with a clear action plan on how to implement improvements.
Entrepreneurs, managers, project managers and programmers, remote team members, outsourcing managers, account managers.
Typical attendees in the past have been functional managers, team leads, analysts, architects, engineers, software developers, directors, testers and other roles that support product development. Also many people in sales join our training to learn how to sell scrum to their customers. We've had companies from production, software, marketing and a variety of other fields go through our program.
Morning: scrum fundamentals
- Scrum overview
- The agile manifesto
- Scrum versus waterfall
- Scrum roles, events and artifacts
The goal in the morning is to get everyone on the same level of knowledge about scrum. We'll start the day with an interactive scrum game in which teams create a learning backlog. This backlog is prioritized by a product owner. This will be our vehicle throughout the training. We will go through all the concepts in interactive breakouts. You'll learn from both the trainer and the other participants, share what you know and work on visuals and action plans to ingrain the learning goals.
Afternoon: practice scrum
1. Lego city simulation
We will build a city of lego using the concepts we learned in the morning. Building something with lego is a neutral way to practice scrum applicable to both software development and other fields. We will split up in teams. The product owner (the trainer) has created a prioritized product backlog. During pre-planning teams can clarify requirements and we'll use planning poker and swimlanes to make estimates. The game itself consists of 3 iterations (5 minutes planning, 7 minutes sprints and 5 minutes retrospective). The end goal is a city of lego (all teams work on the same product).
2. Test exam
All participants will go through a test exam. Using the questions, you will deepen your knowledge, play with the materials and you also get prepared for a possible certification assessment.
3. Learning breakout
In the last part of day 1, we break out into different teams. Each team takes some of the user stories from the learning backlog created in the morning. Teams discuss the user stories and present their conclusions to the rest of the group. We will park all remaining questions for day 2.
Morning: applying scrum
1. Scrum guide presentation
We will work in teams to create a presentation about the scrum guide. Everyone gets a printout and reads the whole guide. Then within the team you discuss what you found in the guide that you
A. can apply right away in your team
B. recognized as an improvement for your team
C. didn't know before or missed out on day 1
Each team creates a visual board and presents it to the other groups.
2. Scrum applied to your (non IT) team
We gather in teams. If you came with your full team, that's the case you will work on. If the team has members from different companies, 1 real team situation will be chosen. The teams create a visual map of the 9 elements of scrum. Your team discusses how each of the elements is applied within the team. You work out
A. What your team lacks or where you deviate from pure scrum
B. What actions you plan to close the gap
Afternoon: distributed scrum
1. The top 5 problems and their solutions
Hugo will share some the top 5 problems of distributed teams and the solutions. He's gathered materials from over 10 years of hands on experience managing his own teams in Ukraine and India. On top of that, he'll share findings from the 6 books he wrote together with over 25 practitioners from around the globe. He also has practical solutions that he keeps updating during his workshops and trainings.
2. The distributed team canvas
We'll split up into teams (ideally real scrum teams). Each team maps out the specific challenges they have because they're working with people on different locations. Each team then gathers around the distributed team canvas. The teams start discussing the challenges and come up with possible solutions. After brainstorming solutions, each team specifies actions they'll implement to improve.
Wrap up of the training. We'll discuss any remaining issues and discuss how everyone can make actions from what they've learned.
Why participate ?
Get working knowledge of the scrum methodology
Get ideas on how to improve your current scrum process
Get your lifelong Professional Scrum Master™ Certification (PSM)
Practical exercises that you bring right into practice.
Learn how to apply scrum within a remote or distributed team
Learn from other participants.
Numerous practical tips on how Scrum works and what are the pitfalls to watch out for.
This interactive workshop is full day of theory, models, exercises and lots of practical tips. Hugo believes in the power of self organization and self learning. The classroom will not be a static setup with you sitting and listening, while the trainer is showing slides. You'll work in groups to learn about scrum, to share knowledge and experiences. We will enrich the theory by doing games and exercises throughout the training. A central topic that will be addressed is how to implement scrum if team members or customers are geographically spread.
The location and facilities
This training will take place in Balicamp; located in a lush area, surrounded by paddy fields and forest up in the mountains. During the training, we'll serve coffee, drinks and snacks plus lunch.
For buying tickets, you can use the eventbrite checkout. If you don't have credit card or paypal, you can contact Irwin to receive an invoice. firstname.lastname@example.org or +62 811-3185-111
About the trainer
Hugo Messer is an entrepreneur from the Netherlands. He has been building and managing software teams around the world for over 10 years. His company Bridge Global builds software from offices in India and Ukraine for customers in the EU and US. He wrote 6 books about distributed teams. Based on this experience, he believes that Scrum is the 'holy grail' to make distributed software development work. He is a Certified Scrum Professional and regularly organizes (distributed) scrum trainings as part of Ekipa Academy. You can read more about him on hugomesser.com and linkedin. Some videos of previous trainings are available on the Ekipa youtube channel.