$30 – $55

Roguelike Celebration 2018

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88 Colin P Kelly Junior Street

San Francisco, CA 94107

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Refunds up to 30 days before event

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Roguelike games have been part of gaming culture for over 30 years and they have a deep and special place in our hearts. Over the last two years hundreds of roguelike fans got together to celebrate these games and their rich history and now we're ready to do it again! We loved getting together and celebrating - so this year we're holding a two day conference to get as many roguelike fans as we can into one place! For the third year in a row!

If you didn't attend last year's event you can read all about it here: https://roguelike.club/event2017.html

The conference will take place on October 6th and 7th in San Francisco.

This year's speakers include:

  • Tarn Adams - Creator of Dwarf Fortress - talking about Villians and other updates to Dwarf Fortress!
  • Thomas Biskup - Creator of ADOM - talking about Entity Component Systems in games!
  • Josh Ge - Creator of Cogmind - talking about how to make a roguelike!
  • Jim Shepard - Creator of Dungeonmans - talking about the secrets of storytelling in games!
  • Brian Walker - Creator of Brogue - talking about level generation techiques!
  • Santiago Zapata - Creator of Temple of the Roguelike and Ananias - talking about the history of roguelikes!
  • Max Kreminski - Computational Media PhD student at UC Santa Cruz - talking about gardening as a mode of play!
  • Colin Liotta - Jack of many trades - talking about his roguelike puzzle for the 2018 MIT Mystery Hunt!
  • Jongwoo Kim - Developer at Kitfox Games - talking about subjective simulation design and ludonarrative congruence!
  • Jonathan Lessard & Pippin Barr - Professor at Concordia University and Director of LabLabLab - talking about Chogue the chess roguelike!
  • Bob Nystrom - Game programmer and author of Game Programming Patterns - talking about techniques for game design!
  • Leif Bloomquist - retro game and electronic music enthusiast - talking about making a multiplayer roguelike for the Commodore 64!
  • Alexei Pepers - Game designer and accessibility researcher - talking about the joys of delving through the Nethack codebase!
  • Andrew Aversa - Creator of Tangledeep - talking about calibrating difficulty in games!

We'll have talks, a large space for people to play and share their favorite games, and breakout areas for smaller presentations or workshops. So come join us for a weekend of Roguelike fun!

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Date and Time

Location

GitHub

88 Colin P Kelly Junior Street

San Francisco, CA 94107

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Refund Policy

Refunds up to 30 days before event

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