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RealTime Conference: The Rise of the Metaverse

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RealTime Conference is the World's Premiere Event for Real-Time Technologies! Join the real-time community on April 26, 27 & 28, 2021.

About this Event

It’s the right time for real-time! RTC April 26, 27 & 28, 2021: The Rise of the Metaverse is a live, interactive online convening: three days of sessions, keynotes, and real-time live demos sharing cross-industry insights into the real-time technologies creating new workplaces, workflows and ways to stay connected while apart. The event will be streamed live from around the world in real-time, and attendees can connect with each other and leaders in the field.

Sessions span industries and topics: Virtual Production, Design, Fashion, E-Sports, 3D-Commerce, Architecture, Neural Rendering, Edge Computing, Streaming, Cloud, Haptics, and more. Neil Trevett, president of Khronos Group / VP of developer ecosystem at NVIDIA, will deliver the opening keynote “Building the Metaverse One Standard at a Time.” Marc Petit, VP, General Manager, Unreal Engine at Epic Games, will give a keynote devoted to Collaborative Work in Creative Industries. This keynote will be followed by a CEOs panel discussing the feedback from a year of pandemic and where the industry will go from there. Is the future about small distributed virtual teams?

Live demos share some of the most advanced real-time tools available, including HP and NVIDIA’s Omniverse platform, Unreal Engine’s MetaHuman Creator, and Digital Domain’s Talking to Douglas. Sessions will feature industry leaders from Facebook Reality Labs, Epic Games, Varjo, Lucid Motors, Volkswagen, Framestore, Intel True View, NASA Jet Propulsion Laboratory, and Accenture, to name a few.

Details: www.realtimeconference.com

Speakers and sessions are being added daily and topics include:

  • Merging Physical and Digital Worlds Seamlessly
  • Collaborative Design in the Metaverse
  • Designing (in) the Metaverse - Tools to Develop the Future
  • Merging Physical and Digital Worlds Seamlessly - Building the Metaverse One Standard at a Time
  • The Social Metaverse - Building and Maintaining Social Connections
  • Retail and 3D Commerce
  • Scalable Asset Pipelines for 3D Commerce
  • Redefining the Luxury Automotive Purchase Experience
  • Inventing the Impossible. Previsualizing the Future with Magic
  • XR & Live Broadcast Shows
  • Storytelling in Real-Time Across Platforms
  • The Impact of Virtual Production on Animation
  • New Real-Time Realities for Digital Fashion
  • Cloud-Based Real-Time Applications: From Today’s Hurdles to Tomorrow’s Possibilities
  • Pixel Streaming Successes and Challenges
  • Virtual Production: Building Real-Time Tools at the Core of Pipelines - Converting Tests into Radical Changes
  • Virtual Production: From Linear to Real-Time : Recruiting and Training Challenges
  • Digital Humans: The MetaHuman Creator Real-Time Live Demo
  • Digital Humans Panel: How the MetaHuman Creator Impacts Virtual Production, Storytelling, and Prototyping
  • Real Time Live Demo : Talking to Douglas - The Challenges in Creating an Autonomous Digital Human
  • Enhanced Experiences: New Real-Time Reality for Sports
  • How Real-Time Technology is Revolutionising the Fan Experience to Unlock New Forms of Monetization in Competitive Live Entertainment
  • Home or Away | Enhancing the Game Day Experience Through Real-Time
  • The Power of Reality in Volumetric VR Experiences
  • Real-Time Live Demo: Remote Collaboration with NVIDIA Omniverse and HP ZCentral
  • How the LED Video Wall Has Become a Virtual Production Gamechanger
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