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[POSTPONED] Character Modeling for Nex Gen Games

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How to sculpt digital characters, the various processes & techniques by using Zbrush for video games, movies, or collectibles.

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		[POSTPONED] Character Modeling for Nex Gen Games image

The games market is expected to grow to more than 300 Billion by 2025!

Asian Movies industry is driven by China's market, which is expected to reach USD16.5Billion by 2026

The huge demand for illustrators and concept artists is driven by the growth of the Games and Movies industry.

Attend this introduction workshop to get a peek into the world of illustrations and environment design.


  • Overview of what the Game industry is about
  • What it takes to be a Game Artist
  • Showcasing the Character Sculpting Skills needed to be a Game Artist
  • Questions and Answers


Journey of a Game Artist.

What is needed to be a good character artist?

Overview of how to build characters for gaming, movies, and collectibles.

  • Understanding the concept.
  • Knowing the software.
  • Good knowledge of anatomy.
  • Understanding the forms and shapes/ silhouette
  • Presentation is key.

Looking into the portfolio of an artist, 360 Degree view of files in Zbrush and going through with its creation process.


A Game Artist is a person who creates both 2D and 3D art for video games. Working from design briefs and concept art, Game Artist gives an expression to the script from the storyboard to populate the world of the game.

They work on all the visual elements required to put a game together, including characters, objects, textures, assets, environments, props, vehicles, weapons, etc. There are various areas of specialization for Game Artists, including character design, architecture and landscapes, lighting, modeling, special effects, and texturing for 3D animation.

What are you waiting for, Click ⟦Select A Date⟧ now to secure yourself a seat!


Adeeb Md.

		[POSTPONED] Character Modeling for Nex Gen Games image

Adeeb is the Co-founder and Creative Director at Kinetiquettes. Adeeb has 11 years of professional experience.

Adeeb has worked as an Animator at Ubisoft Singapore with over 7 years and has worked on their famous Assassin's Creed franchise. He also worked at Tecmo Koei, known for their Dynasty Warrior series. He specializes in game animation and development of interactive cinematic experiences.


		[POSTPONED] Character Modeling for Nex Gen Games image

		[POSTPONED] Character Modeling for Nex Gen Games image

		[POSTPONED] Character Modeling for Nex Gen Games image

		[POSTPONED] Character Modeling for Nex Gen Games image
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Organiser MAGES Institute of Excellence, Singapore

Organiser of [POSTPONED] Character Modeling for Nex Gen Games

MAGES Institute of Excellence is a specialized Higher Education School offering Creative Technology Courses with up to 50% Scholarship for talented students. Based in Southeast Asia's Technology Hub - Singapore, MAGES provides a niche curriculum, taught by Industry Professionals in a campus with cutting edge Facilities and Infrastructure. Focusing on courses in the area of Game Technology, Game Art, 3D Animation, Concept Art and even Emerging Technology (AR/VR) - MAGES provides students with holistic learning, taught by lecturers from Multinational Studios such as Ubisoft and Zealot Digital. 

MAGES teaching techniques are curated to ensure Employability of the students - hence, the output of most MAGES Courses is a Final Portfolio created by the student with the help of Industry Professionals. This prepares them to launch their Career in the Creative Industry of their choice.

Quality Program & Degree Pathways to reputed universities: Whether the students choose full-time study program at MAGES, they can be assured of our commitment to deliver a world-class learning experience to you.

Please refer to for more details on the courses.

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