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The Come Out and Play Festival is a street games fesitval dedicated to exploring new styles of games and play.

Picky Sticky Pollen

Come Out & Play Festival

Saturday, June 13, 2009 from 5:00 PM to 7:00 PM (EDT)

Picky Sticky Pollen

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Event Details

 

Be part of a hive! Competing hives direct crazed worker bees as they scurry to pick up pollen in this colorful lawn game.

 

Start Time: Saturday June 13 at 5 PM
Location: Heckscher Fields in Central Park near the entrance at 63rd Street & Central Park West
# of players: 20 per round
Duration: This game is fast-moving and will allow for several rounds of play.
URL: http://PickyStickyPollen.com
Designers: Phoenix Perry and Marie Evelyn for Analogous Projects

Picky Sticky Pollen is an adaptation of Phoenix Perry's Honey, an interactive video game exploring issues of survival and the environment. Honey demonstrates even the smallest creatures' vital importance to their ecosystem as they struggle to survive in a unique fantasy-world.

 

Game Overview

This reality-based adaptation of Phoenix Perry's interactive video game consists of costumed worker bees (Amy Benson, Ben Margolis, Douglas Repetto, Jenny Torino, and Melissa Gawlowski) within a colorful, pollen-filled lawn. Teams take turns shouting commands in an attempt to manipulate the bees' final PollenCount. Part spectator-sport, part New York Stock Exchange at closing time, this fast-paced theatrical game introduces a new set of bee-personalities at every round. Which characters will you get?

 

The Rules

Summary:
* Players divide into teams of four. Each team chooses one player to serve as the Queen Bee.
* The lawn contains an assortment of pollen: RedPollen, YellowPollen, WhitePollen, and PurplePollen.
* A group of worker bees scurry around the pollen-filled lawn according to one of three types of rules: "Pick up all"; "Scatter all"; or "Trade (thiscolor) for (thatcolor)".
* Each team collectively decides a set of commands for the worker bees to follow.
* The rules are shouted by the Queen Bee, and are carried out by the worker bees for twenty-second intervals.
* Each team has a total of five turns.
* The team whose PollenGoal most closely matches the worker bees' final PollenCount (i.e., the amount of gathered RedPollen, YellowPollen, WhitePollen, and PurplePollen) wins!

Rounds:
This game is fast-moving and will allow for several rounds of play.

Prizes:
At the end of each round, the winning team will be awarded a prize or prizes. However, ALL players are encouraged to bring screen-printable items -- such as t-shirts, pillowcases, bags, and et cetera -- to screen-print for free while they wait to play. Hooray!

 

Bio: Analogous Projects

Complexity theory is not new to art or to our culture. It migrated from computer science and biology to economics and art and, with the advent of the world wide web, it invaded our collective subconscious. Analogous seeks to support complexity-driven art and artists playing under this conceptual umbrella of "Interaction Art". Progress occurs by metaphor and analogy: Their hope is (by bringing together people and projects irrespective of media and genre) to enable philosophical crosstalk.

Analogous events and performances have been reviewed in The Wire, Make Magazine, Time Out New York, and The Village Voice. They received a Village Voice Best-of-NYC Award in October 2008 for "Best Arts Organization Centered Around Recycling". For more information about Analogous and current Analogous projects, visit AnalogousProjects.org.

 

Bio: Phoenix Perry

Artist Phoenix Perry has a decade of experience in art and technology. From working in San Francisco as a digital arts curator and educator to creating the award winning ongoing DVD project Reline, she has extensive experience in new media, technology, and user interfaces.

Perry's work has screened worldwide, at venues such as Lincoln Center, SFMoma, The Guggenheim, Transmediale, Yerba Buena Center for the Arts, LAMCA, European Media Arts Festive, GenArt, Seoul Film Festival, and many others. Her work explores gaming, environment, complexity, and technology.

Honey was originally produced as part of a HarvestWorks 2006 Residency.

 

Have questions about Picky Sticky Pollen? Contact Come Out & Play Festival

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Organizer

Come Out & Play Festival

The Come Out & Play Festival seeks to provide a forum for new types of public games and play. We want to bring together a public eager to rediscover the world around them through play with designers interested in producing innovative new games and experiences.

Oh yeah, and we want to have city-size fun.

  Contact the Organizer

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