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PARTY! For Game Devs, Game Artists and Game Designers (MyGameCoder.com)

Bud Leiser

Saturday, May 17, 2014 from 1:30 PM to 5:00 PM (PDT)

PARTY! For Game Devs, Game Artists and Game Designers...

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Event Details

Come out and join the party where students will showcase their games, recieve their completion certificates. Free snacks and drinks. 


Does being a Game Designer or Game Developer sound like the perfect career for you?  

Game Design is a craft, one that takes practice. You cannot be a good game designer by simply reading books anymore than you can be a race car driver by watching Nascar. So sign up today and come out to one of our Video Game Design Workshops. 

LOOK --->  Full schedule of workshops available here


  • Ari Brownstone Producer at LUMINARY “Super amazing. I want more events like this.”
  • Angel Steger Product & Design Lead at Colingo ”Really enjoyed the talk and meeting everyone! I ended up with lots of ideas to take into my current project :)”
  • Dana Eckhoff Games for Learning Developer “Really great class, informative and fun, I am excited about the next one!”
Workshop Structure
Each workshop lasts 3 hours. The class begins with a 1.5 hour lectue followed by a 1.5 hour hands on workshop where you will get to design and improve upon specific game concepts. 

These classes are designed to teach the fundamentals and theory of game design; and then follow it up with hands on learning. Each workshop offers hands on practice working with a team to provide design solutions through a structured exercise.

Great game design leads to smooth profitable game development. Let's make great games, not great excuses!

Workshop Schedule
Good design requires good communication. This class teaches you the documentation you are expected to know and create as a game designer. Including Pitch Document, Game Design Document and Flow Charts. 

Learn what freemium is, how it works and why it is the dominant marketing strategy. Fact: January 2014, 157 of the top 200 grossing apps on iOS were free to download. 

Not all games are made with the male 18-25 demographic in mind. Learn about the expanding demographics of games and how to create the right user experiences to reach your intended audience.

The most exciting tool I've ever seen. An interactive Diagramming Tool made by a Game Designer for Game Designers. Learn what Resource Flow Pattern Analysis is, how to use Machinations to simulate any game and even how it can be used as a rapid prototyping tool. 

A well tuned progression system is key to keeping players engaged in your game. Learn how to create simple and complex progression systems in excel and drive up your games player retention. 

IMPORTANT NOTE: It's best if you can attend all Unity events and in order. Please bring your own laptop. The Indie version of Unity is free, please download and install ahead of time. 

Unity3D has become the industry standard cross platform game engine and now Unity4.3 supports 2D without any additional plugins. Learn how Unity increases the production value of Game Designers and allows for rapid iterations and tuning. 

Learn how to design the right Framework in your project so Developers can focus on implementing new features. While Game Designers can add new models, levels and tweak game balance on their own, without interrupting the developers!

Learn how to add new units to our game, create stats, implement special abilities and affix animations including Idle, Move, Hit, Attack and Destroy. All without touching a single line of code!

Learn how to import and resize 3D models, create lights and texture terrain so you have a beautiful combat map for your game. No coding necessary.

The difference between an ok game and a great game is often just a matter of love and polish. Learn how to add amazing sound effects, mood changing music and dazzling particle effects so your game gets the attention it deserves. 

Come out and join the party where students will showcase their games, recieve their completion certificates. Free snacks and drinks.

Refund Policy: Pay only for the classes you attend. Students may cancel anytime for a 100% refund on unused future classes.

Class Size
Each class is limited to 30 students maximum. So sign up fast!
Have questions about PARTY! For Game Devs, Game Artists and Game Designers (MyGameCoder.com)? Contact Bud Leiser
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When & Where

RockIT Colabs
639 Clay St
Floor 2
San Francisco, CA 94123

Saturday, May 17, 2014 from 1:30 PM to 5:00 PM (PDT)

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Bud Leiser

Bud has been a professional Game Designer for 3 years after selling the rights to his homemade board game and taking a Lead Game Designer position with a video game studio! He has managed a 50 person studio and a 4 person studio and shares his insights from his Game Design, Management and Consulting experiences.

Bud is also available for consulting on large and small projects. You can contact him via his blog www.budleiser.com or LinkedIN www.linkedin.com/pub/bud-leiser/13/450/3a3/


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    PARTY! For Game Devs, Game Artists and Game Designers (MyGameCoder.com)
    San Francisco, CA Events Class

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