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LLL 2018 - Lifelong Learning (ins) S

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Vila Galé Santa Cruz

Rua São Fernando, 5

9100-173 Santa Cruz

Portugal

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Description

Special Session on
Lifelong Learning
- LLL 2018

15 - 17 March, 2018 - Funchal, Madeira, Portugal

Within the 10th International Conference on Computer Supported Education - CSEDU 2018


SCOPE

Most people associate learning with formal education at school, college, university etc. However, formal education is only one type of learning. There are many other opportunities for people to further their knowledge and develop the skills they need throughout life. Lifelong learning is about the creation of formal, non-formal and informal learning opportunities for people of all ages. It allows them to unlock the knowledge of universities and insure their personal and professional development for continuing education. This helps complete the knowledge that they acquire during their careers and renew or develop new competencies. The Special Session on lifelong learning aims to bring researchers and practitioners working on lifelong learning approaches, problems, challenges and perspectives.



TOPICS

Authors are welcome to submit papers, discuss theory or research issues, demonstrate tools:
  • Ethics in lifelong learning
  • Lifelong Learning challenges
  • Knowledge management in lifelong learning
  • Continuing education, professional competencies, and Development
  • Concepts, models, and issues
  • New ways of teaching and learning
  • Implications of lifelong learning for higher education policy
  • Open and distance education and blended learning
  • Issues of assessment
  • Learners motivations and needs
  • MOOCs
  • Learner empowerment



IMPORTANT DATES

Paper Submission: January 11, 2018
Authors Notification: January 25, 2018
Camera Ready and Registration: February 2, 2018



SPECIAL SESSION PROGRAM COMMITTEE

Narjès Bellamine Ben Saoud, Ecole Nationale des Sciences de l'Informatique, Tunisia
Mohamed Amine Chatti, University of Duisburg-Essen, Germany
Mutlu Cukurova, UCL Knowledge Lab Institute of Education University College London, United Kingdom
Bruno De Lièvre, Université de Mons, Belgium
Serge Garlatti, IHSEV, IMT Atlantique, France
Cecilia Sanz, Universidad Nacional de La Plata (UNLP), Argentina



CO-CHAIRS


Nour El Mawas
National College of Ireland (NCI)
Ireland

Brief Bio
Nour El Mawas received a PhD degree in Computer Science from the UTT at Troyes in 2013. Her work was about the design of serious games for expertise training in complex situations like Crisis and Sustainable development. Her main propositions were the ARGILE approach to design participatory and knowledge-intensive Serious Games. She did her postdoc research (2013-2015) at Université du Maine about the design of instructional scenarios on Learning Management System (LMS). She was a researcher in Telecom Bretagne, she was working on MOOCs personalization in a lifelong learning perspective. Currently, Nour is a researcher in NCI (National College of Ireland), she is working on innovative pedagogical methods used to teach STEM subjects.


Jean-Marie Gilliot
IMT Atlantique
France

Brief Bio

Jean-Marie Gilliot is associate professor at Institut Mines Télécom Atlantique , a french engineering school, since 2002. He holds a Phd in Computer Science, and formerly work on adaptive distributed software systems. His current research interests include MOOC, learning analytics, personal learning data, open learner models, open learn


SCOPE

CSEDU 2018, the International Conference on Computer Supported Education, aims at becoming a yearly meeting place for presenting and discussing new educational environments, best practices and case studies on innovative technology-based learning strategies, institutional policies on computer supported education including open and distance education, using computers. In particular, the Web is currently a preferred medium for distance learning and the learning practice in this context is usually referred to as e-learning. CSEDU 2018 is expected to give an overview of the state of the art as well as upcoming trends, and to promote discussion about the pedagogical potential of new learning and educational technologies in the academic and corporate world.

CSEDU seeks papers reporting research work, academic or business case-studies, on topics indicated below in the section “Conference Areas”. Papers describing advanced prototypes, systems, tools and techniques and general survey papers indicating future directions are also encouraged. Both technological and social-oriented papers are accepted. All papers must describe original work, not previously published or submitted to another conference. Accepted papers, presented at the conference by one of the authors, will be published in the Proceedings of CSEDU under an ISBN, and will be indexed by major indexes. Acceptance will be based on quality, relevance and originality. Both full research reports (regular papers) and work-in-progress reports (position papers) are welcome. There will be both oral and poster sessions.

Special sessions, dedicated to case-studies and commercial presentations, as well as tutorials dedicated to technical/scientific topics are also envisaged: companies interested in presenting their products/methodologies or researchers interested in holding a tutorial, workshop or special session are invited to contact the conference secretariat or visit the conference website.



CONFERENCE AREAS

Each of these topic areas is expanded below but the sub-topics list is not exhaustive. Papers may address one or more of the listed sub-topics, although authors should not feel limited by them. Unlisted but related sub-topics are also acceptable, provided they fit in one of the following main topic areas:

1. INFORMATION TECHNOLOGIES SUPPORTING LEARNING
2. ARTIFICIAL INTELLIGENCE IN EDUCATION
3. LEARNING/TEACHING METHODOLOGIES AND ASSESSMENT
4. SOCIAL CONTEXT AND LEARNING ENVIRONMENTS
5. DOMAIN APPLICATIONS AND CASE STUDIES
6. UBIQUITOUS LEARNING




AREA 1: INFORMATION TECHNOLOGIES SUPPORTING LEARNING


  • Authoring Tools and Content Development
  • Synchronous and Asynchronous Learning
  • Educational Data Mining
  • Classroom Management
  • e-Learning Hardware and Software
  • e-Learning Platforms, Portals
  • Tools for Educational Communication and Collaboration
  • Intelligent Tutoring Systems
  • Learning Analytics
  • Virtual Learning Environments
  • Virtual Worlds



AREA 2: ARTIFICIAL INTELLIGENCE IN EDUCATION


  • Adaptive Educational Systems
  • Intelligent Teacher Dashboards
  • Intelligent Modelling of Affect for Learning
  • Authoring Tools for Intelligent Tutoring Systems
  • Empirical Studies of Learning with AI Educational Systems
  • Agent-based Learning Environments
  • Architectures for AI-based Educational Systems
  • Gamification for Learning



AREA 3: LEARNING/TEACHING METHODOLOGIES AND ASSESSMENT


  • Tools to Assess Learning
  • Metrics and Performance Measurement
  • Project Based Learning and Engineering Education
  • Blended Learning
  • Educating the Educators
  • Game-based and Simulation-based Learning
  • Higher Order Thinking Skills
  • Immersive Learning
  • Flipped Classroom
  • Instructional Design
  • Mentoring and Tutoring



AREA 4: SOCIAL CONTEXT AND LEARNING ENVIRONMENTS


  • Assessment and Accreditation of Courses and Institutions
  • Teacher Evaluation
  • Theoretical Bases of e-Learning Environments
  • Social Computing for Learning and Knowledge Sharing
  • Computer-Supported Collaborative Learning
  • Community Building
  • Vocational Training
  • Course Design and e-Learning Curriculae
  • Distance and e-Learning in a Global Context
  • Active Learning
  • Constructivism and Social Constructivism
  • Lifelong Learning: Continuing Professional Training and Development



AREA 5: DOMAIN APPLICATIONS AND CASE STUDIES


  • Distance Learning Strategies
  • e-Learning in Developing Countries
  • e-Learning in Engineering Education
  • e-Learning Success Cases
  • Health Sector Applications
  • Intelligent Learning and Teaching Systems
  • Children's Education using Computer Support and K12 Students



AREA 6: UBIQUITOUS LEARNING


  • Universal Design for Learning
  • Cloud-based Learning and Assessment
  • Context Dependent Learning
  • Distance Education
  • Mobile Learning (M-learning)
  • Smart Devices as Collaborative Learning Tools
  • Virtual Labs and Virtual Classrooms
  • Massive Open Online Courses



KEYNOTE SPEAKERS

Liz Bacon, University of Greenwich, United Kingdom
Hamadou Saliah-Hassane, TÉLUQ University, Canada
H. Chad Lane, University of Illinois, Urbana-Champaign, United States




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Vila Galé Santa Cruz

Rua São Fernando, 5

9100-173 Santa Cruz

Portugal

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