On May 6, join the most influential decision-makers in the digital media industry at Digital Media Wire's Annual LA Games Conference to network, do deals, and share ideas about the future of games and connected entertainment!
Held in the iconic W Hollywood Hotel, LA Games Conference (LAGC) is a favorite among game, media and investment leaders for the high energy, focused environment for networking, meetings and deal-making. Featuring two tracks with fireside chats, roundtables, panels and presentations on digital game investment, creation, distribution, marketing and monetization, the event brings together many of the elite in the industry for top sessions and power networking.
2015 LA Games Conference Agenda:
2015 Keynote Speakers:
Keynote Interview with Ted Schilowitz, VR Creator and Futurist, 20th Century Fox and CinemaVangelist, Barco
Perhaps best known in Hollywood as the "Leader of the Rebellion" at Red Digital Cinema, Ted Schilowitz has been on the forefront of the digital revolution for years. The veteran cinema strategist and movie technology evangelist now wears two hats as resident "Futurist" at 20th Century Fox and "CinemaVangelist" at Barco and is a driving force behind such projects as Fox's release of "The Maze Runner" in Barco Escape, an ultra–wide, multi–screen movie format that uses multiple projectors and screens to create an immersive, panoramic viewing experience. While there are only five Barco theaters in the U.S. today, clips of Maze Runner are available to worldwide audiences who can't make it to a Barco theater through Oculus and Samsung on the latest Samsung Gear VR headset. A believer in the power of virtual reality to create new and engaging entertainment experiences, Schilowitz believes this is just the beginning of the VR revolution. "If you come to me looking for an expert, you’ve come to the wrong place," Schilowitz said a recent interview with The Wrap. "I'm an explorer. I like new things and I like breaking the rules." Please join us for this exclusive on–stage interview with Schilowitz at LA Games Conference on May 6. We've been told that he might even invite our audience to try out some of the early Cinema Gaming testing at a nearby theater in LA in the days following the event!
Keyote Interview with Rob Pardo, Former Chief Creative Officer, Blizzard Entertainment and Lead Designer, WoW
Named by Time Magazine as one of the 100 most influential people in the world, Rob Pardo is one of the world's most accomplished game designers and strategists. From 1997 to 2014, he held positions at Blizzard Entertainment as the Chief Creative Officer, Executive Vice President of Game Design, and the lead designer of World of Warcraft. Pardo's work had a huge impact on Blizzard's and Activision's revenues. According to a 2012 analyst estimate, World of Warcraft contributed about 25% of Activision's revenues every year and about 50% of its profits (over $1 billion in annual revenue since 2008). A cultural phenomenon, with over 10 million subscribers as of November 2014, World of Warcraft is currently the world's most–subscribed MMORPG, and holds the Guinness World Record for the most popular MMORPG by subscribers. With its active community, the game has given rise to toys and other licensed products, mentions on TV shows, and a feature film which is planned to be released by Universal Studios in 2016. After 17 years at Blizzard Entertainment, Chief Creative Officer Rob Pardo resigned in July. In a November interview with Fortune, Pardo commented on opportunities in mobile and digital games today stating: "We are really entering a new golden age of game development. The barriers between a game designer and the player have dropped to practically zero. Much like the early days of game development, you are once again able to create a game with a very small team and distribute it directly to players. This allows for a much greater diversity of game ideas and content." Please join us for this exclusive on–stage interview with Pardo at LA Games Conference on May 6.
2015 Confirmed LA Games Speakers Include:
Mark Allenbach, Vice President, Frank N. Magid Associates
Jonathan Anastas, VP, Global Brand Marketing, Head of Digital & Social Marketing, Activision
Raquel Basso, Head of Mobile UA Strategy, EA
Gordon Bellamy, Visiting Scholar, USC
Shanti Bergel, SVP of Business & Corporate Development, GREE
Bjorn Book-Larsson, CEO, Reloaded Games
Susan Borst, Director of Industry Initiatives, IAB
Dan Brody, VP Business Development, Tencent
Scott Broock, VP of Content, Jaunt
Nathan Burba, Co-Founder & CEO, Survios
Josh Burns, Mobile & Game Industry Consultant, Independent
David Brevik, CEO, Gazillion Entertainment
Michael Cai, SVP of Research, Games & Digital, Interpret, LLC
Liam Callahan, Director, Games Industry Analyst, The NPD Group, Inc.
Steve Carlin, Game Executive, Formerly at Ubisoft
David S. Cohen, Senior Editor, Features, Variety
Susan Cummings, Executive Producer & Founder, Tiny Rebel Games, LLC
Paul Cutsinger, Chief Evangelist, Amazon Appstore, Amazon
Niccolo de Masi, CEO, Glu Mobile
Paresh Dave, Technology Reporter, LA Times
Rob Dyer, SVP Global Developer Relations, Tapjoy
Blair Ethington, SVP of Marketing & Brands, Crowdstar
Clinton Foy, Managing Director & General Partner, CrossCut Ventures
Eric Goldberg, Managing Director, Crossover Technologies
Rich Greenhill, General Manager, Casual Games, DEFY Media
Hank Howie, COO, Disruptor Beam
John Hwang, VP of Product, ZQGame
Chris Jacquemin, Head of Digital, WME Entertainment
Jameel Khalfan, Head of Business Development & IP, Pocket Gems
Koh Kim, Business Development, Google Play Games, Google
Bill Kispert, EVP WW Digital Platforms, Universal Partnerships & Licensing, Universal Pictures
Andy Kleinman, Founder & CEO, MobLabs
Stanley Kwon, VP, Strategy & Operations, Games, CBS Interactive
Christina Lee, Associate Director, Nexon America
Peter Levin, President Interactive Ventures & Games, Lionsgate
Joao Machado, Mobile Director, OMD
Alejandro Manchado, U.S. Games Partnerships Lead, Google
Damon Marshall, Vice President, Business Development, Supersonic
Jean Mathews, Founder, iMAGINATE
Pete Mauro, Producer, Global Innovation and App Development, Microsoft
Dominique McAree, Director West Coast, Brand Solutions, Electronic Arts
Keith McCurdy, CEO & Co-Founder, Golden Gate Games
Luis Medina, VP, Programming, Maker Studios
Dan Murray, President, Skybound Interactive
Kym Nelson, SVP Sales, Twitch
Michael Pachter, Managing Director, Equity Research, Wedbush Securities
Rob Pardo, Game Designer, Former CCO of Blizzard Entertainment
Matthew Patrick, Creator, The Game Theorists/New Media Strategist, Theorist Inc.
Todd Peterson, Founder & CEO, AlphaDraft
Phil Ranta, COO, Collective Digital Studio
Nanea Reeves, President & COO, TextPlus, Inc.
Donald Reilley, EVP, Global Ad Sales and Operations, Major League Gaming
Ted Schilowitz, VR Creator and Futurist, 20th Century Fox/CinemaVangelist, Barco
Jamison Selby, Vice President of Games, b spot
Mikko Setala, Chairman, Setala Capital and Pro-Source/EVP, Rovio Entertainment
Randy Shaffer, West & Central Region Sales Director, Xbox Advertising, Microsoft
Ian Sharpe, CEO, Azubu
Ned Sherman, CEO, Digital Media Wire
David Siemer, Managing Director, Siemer and Associates, LLC
Jesse Sisgold, COO, Skydance Productions
Andrew Stalbow, CEO, Seriously
Joost van Dreunen, Co-Founder & CEO, SuperData Research
Jonathan Walsh, CEO, Fuse Powered
Benjamin Webley, VP, Ad Monetization & Business Operations, Zynga
John Welch, President & CEO, Making Fun, Inc.
Dmitri Williams, CEO and Co-Founder, Ninja Metrics
Jason Xu, CEO, Battlefy
Josh Yguado, President & COO, SGN
Michael Zhang, Founder & CEO, Firefly Games Inc.
Sponsorships and Exhibition Tables
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2015 Sponsors and Media Partners
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Digital Media Wire (www.dmwmedia.com) is a media company that provides strategic consulting and manages marketing campaigns for digital media brands, and owns and produces industry conferences. The company also publishes daily newsletters and operates the popular www.dmwmedia.com news and community portal. The company produces conferences and events in four media verticals: games, music, video and advertising. DMW's portfolio includes: Digital Entertainment World (an IDG World Expo joint venture), NYME: NY Media Festival (formerly DMW Week NYC) and LA Games Conference. Participants include entrepreneurs and senior decision-makers at leading media, entertainment and technology companies, investors, advertisers, policy-makers and legal professionals. DMW has one of the largest and most engaged and senior-level communities in the digital media industry.
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