Play the vector arcade classic come to life. Jump in your ship, man your
lasers, and get ready to fend off waves of human asteroids in this
dance/game mashup. How long can you survive?
About the Designers: Nick Fortugno, Sam Strick, Dave Warth
Nick Fortugno is a game designer and entrepreneur of digital and real-world games based in New York City, and a founder of Playmatics. Their most recent game is the Breaking Bad: The Interrogation interactive comic. Before Playmatics, Fortugno was the Director of Game Design at gameLab, where he was a designer, writer and project manager on dozens of commercial and serious games, and served as lead designer on the downloadable blockbuster Diner Dash and the award-winning serious game Ayiti: The Cost of Life. Nick teaches game design and interactive narrative design at Parsons The New School of Design, and has participated in the construction of the school's game design curriculum. Nick is also a co-founder of the Come Out and Play street games festival hosted in New York City and Amsterdam since 2006, and co-creator of the Big Urban Game for Minneapolis/St. Paul in 2003. Nick's most recent writing about games can be found in the anthology Well-Played 1.0: Video Game, Value, and Meaning, published by ETC-Press.
Sam Strick is an up and coming game designer, and co-founder of Laboratory, with a BA in Design and Technology from Parsons the New School of Design. He’s been employed by ‘The Man’ on various occasions (MGM, and more recently MTV), and worked at the 92nd Y’s satellite venue in Tribeca (NYC) as the curator and host of his own lecture series ‘State of Games’. Sam is admittedly obsessed with Japan, and has lived there on two occasions (which he holds very dear), and often speaks of himself in third person.
Dave Warth is in Hello Laser, which performs every Thursday at 9pm with the Boss. Outside of NYC, Laser has done the Charleston Comedy Festival, the New Orleans Improv Festival, the Philly Improv Festival, the Chicago Improv Festival, and the Hawaii Improv Festival. Hello Laser is really, really good, and Dave's really happy to be a part of it. Dave also sometimes does a solo show about Stalin called "I Will Crush You". Dave hearts Kelly.
When & Where
IndieCade supports independent game development and organizes a series of international events showcasing the future of independent games. It encourages, publicizes, and cultivates innovation and artistry in interactive media, helping to create a public perception of games as rich, diverse, artistic, and culturally significant. IndieCade's events and related production and publication programs are designed to bring visibility to and facilitate the production of new works within the emerging independent game movement. Like the independent videogame developer community itself, IndieCade's focus is global and includes producers in Asia, Latin America, Europe, Australia, and anywhere else independent games are made and played. IndieCade was formed by Creative Media Collaborative, an alliance of industry producers and leaders founded in 2005. You can contact IndieCade at firstname.lastname@example.org