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Getting Started with Unreal Engine 4: Hobart

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University of Tasmania, Sandy Bay Campus

Law 226

Sandy Bay, Tasmania

Australia

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Getting Started with Unreal Engine

You're invited to join Epic Games for Getting Started with Unreal Engine, a live training tutorial where participants will learn the basics of creating their first project in Unreal Engine.

This introductory tutorial assumes participants have basic 3D game development understanding, but no prior experience with UE4. You will learn the basics of creating a game from starter content using the UE4 Blueprint visual scripting system. Blueprints are easily leveraged by all game development disciplines, so artists, designers, and programmers are welcome.

Topics we'll cover include: project setup, controller setup, importing assets, building materials, creating character classes, creating AI, navigation, blending animation, spawning enemies, maintaining game state, and configuring in-game UI. We will also cover design principles, blueprint debugging and performance optimization techniques.

The event will be held in the Law Lecture Theatre (Room Law226). Participants will need to enter from the Grosvenor St entrance of the Sandy Bay campus.


Schedule:

  • 6:30 PM – Lecture begins
  • 8:00 PM – Break
  • 8:15 PM – Lecture continues
  • 9:30 PM – Lecture concludes
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Date and Time

Location

University of Tasmania, Sandy Bay Campus

Law 226

Sandy Bay, Tasmania

Australia

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