CA$509

Gamification Psychology for Education - Training (Toronto)

Event Information

Share this event

Date and Time

Location

Location

AlterSpark Training Academy

193 Augusta Avenue

Lower level

Toronto, Ontario M5T 2L4

Canada

View Map

Event description

Description

3 Workshops in 1 Week, Toronto, 8 - 12 April 2019, 9:00 am - 5:00 pm

Toronto, 15 - 16 April, 2019

9:00 am - 5:00 pm




Gamification Psychology for Education [GPE1]

Gamification is the use of game design principles for non-entertainment applications. Gamification is a broad term under which you’ll find the concepts of serious games and educational games. Serious games are used for behavioral change, while educational games, or game-based education, is used for training and education.

Game-based education has been proven to increase learners’ motivation and ability to acquire new skills, while also covering greater breadth and depth.

Beyond the educational benefits, it’s fun and creates a more pleasurable experience for both students and educators alike.

Gamification has been proven to boost the return on investment in training and is a $17 billion dollar global industry expected to exceed $20 billion 2023.

Learn more about GPE1 >>




Who should attend our workshops

These workshops are for digital professionals who want guidance on science-based design and industry-best practices. Our training is ideally suited to:

  • Teachers and Trainers

  • Instructional designers & learning technologists

  • Chief learning officers, organizational development and HR specialists

  • Managers and team leads

  • Sales and marketing managers

  • Game designers




Meet your instructor

David Chandross, PhD

David Chandross, PhD

David Chandross holds masters degrees in both cognitive neuroscience and higher education and a doctorate in curriculum design. As one of the founders of the field of gamification he has not only developed numerous games for training in industry and universities, but also participated in broad research projects in this field.

His original work was on neuroscience, pharmacology, and the role of attention in the brain. This transformed into an interest in education for the health professions, where he held the rank of Dean, Assistant Dean, and Program Coordinator across sectors like medical technology management, medical education and allied health professions training. He developed an interest in the use of simulations in medical education which then focused on the design of games to use simulations effectively in undergraduates. After participating as a researcher in the $3 million dollar SAGE gamification grant at Simon Fraser University he worked with organizations across many sectors to improve learning through serious game design.




Limited class size

To ensure a beneficial learning environment, and one you’ll enjoy, we limit our class size to a manageable number of participants. For this reason, we recommend that you reserve your spot as soon as possible. If our workshop sells out, please join our waitlist and we’ll notify you if a ticket becomes available.



Guarantees, Terms and Conditions

This workshop is subject to AlterSpark’s guarantees, terms and conditions.

Share with friends

Date and Time

Location

AlterSpark Training Academy

193 Augusta Avenue

Lower level

Toronto, Ontario M5T 2L4

Canada

View Map

Save This Event

Event Saved