$70 – $200

#gamesUR 2019 • Playtesting • UX Research • Games Research • Games UX/UI •...

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Location

Location

The Commonwealth Club

110 The Embarcadero

San Francisco, CA 94105

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Refund Policy

Refund Policy

Refunds up to 7 days before event

Event description

Description

Develop better video games using player data and player psychology. #gamesUR is a day-long event of knowledge-sharing for video game professionals leveraging games user research: user testing, game analytics, and user experience (UX) processes.

Returning for our tenth year in the United States, the #gamesUR conference will host 200+ professionals at the forefront of player-centric game development.


Sessions

#gamesUR 2019 grows to three content tracks for the first time! Each distinct track individually tailored for different professional development levels.

As always, there will be the traditional Development track that will include case studies, panels and work shops of general interest for all researchers looking to continue to learn and to improve their skills.

A Foundations track suited to our more junior members that will cover 101 topics such as mastering some of the trickier basics of conducting studies and breaking into the industry, as well as getting career advice from the most senior members of our community.

Lastly, there is the addition of the long requested Refinement track, developed with our experienced attendees and managers in mind. This track will go more into detail on topics like research budgeting, maximising the impact of research, and discussion of the challenges in player-centric development today.


Opening Address

We are delighted to host Randy Pagulayan as our opening address speaker!

A Golden Age of Research: A framework for advancement

Randy Pagulayan, PhD
Director of Xbox Research, Microsoft

How do you ensure user research (UR) is driving impact and at the cutting edge of research? While games user research is now an integral part of the game development process – and arguably should be entering a Golden Age of innovation - many strategies that helped make it integral are no longer relevant, and the introduction of other data sources has raised questions about the merits of older techniques. How do UR teams position themselves to ensure continued growth and relevance? Randy, Director of Xbox Research, will discuss different ways to think about research, process, and impact, highlighting those that (in his two decades of industry experience) have been most impactful in driving the evolution of our discipline and the advancement of individual researchers.


Conference website

Please visit the conference website for further details: http://gamesurconf.com/us/


About IGDA GRUX SIG


The IGDA Games Research and User Experience Special Interest Group (IGDA GRUX SIG) aims to improve the state of games user research and user experience within the industry. The ultimate goal of Games User Research and of Games User Experience is to help game designers reach their design goals by applying scientific and user experience design principles to ensure that players are having the experience developers intend.

The SIG facilitates community and information sharing among user researchers and user experience professionals at game companies, consultancies, and academia. We also take an advocacy and educational role in terms of spreading best practice user research, user experience design practices, and knowledge within the games industry via our two annual summits (One in the USA and one in the UK) and via our social media accounts and communities.

To learn more about the IGDA GRUX SIG please visit our website.

Date and Time

Location

The Commonwealth Club

110 The Embarcadero

San Francisco, CA 94105

View Map

Refund Policy

Refunds up to 7 days before event

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