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GAMES@CODAME (May 1)

CODAME ART+TECH

Tuesday, May 1, 2012 from 6:30 PM to 9:30 PM (PDT)

San Francisco, CA

GAMES@CODAME (May 1)

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Type End     Quantity
Attendee Ended Free  
Virtual attendee via video stream Ended Free  

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Event Details

As part of CODAME ART-TECH Festival program. GAMES@CODAME covers all aspects of a building Multi Platform Games in Flash, HTML5 and Native Applications. This is a gaming group located and hosted in San Francisco focused and aim to involve audience and speakers at the national level.

SCHEDULE

[6:30 - 7:00]

Pizza, Beers & Mingle

Starting Live Streaming at 7:00 on live.codame.com (Check you timezone here)

Each session is of 30 min each + Q&A

[7:00 - 7:30] 

A Trick of Light with David Lenaerts (aka @DerSchmale)

Modeling how light travels through a 3D scene is one of the most essential and exciting tasks in creating a realistic looking settings. In this session, we'll explore the world of 3D and shader programming in as much a platform independent way as possible, so you can apply the techniques whether you're into Stage3D, WebGL, OpenGL, DirectX or cave painting. More ...

[7:45 - 8:15] 

Eight Elements To A Successful Game with Carlos Icaza (@CarlosIcaza)

What makes a game successful?

While there is no magic elixir as to what makes a game a success. I have seen a series of elements that most successful games have and in Cookie Monster lingo, here is the Letter E for the key elements to a successful game

  1. The game must be engaging.
  2. The game must be entertaining.
  3. The game must be enjoyable.
  4. The game must be elastic.
  5. The game must be expandable.
  6. You must game must expose the user to other players.
  7. A game starts in an endemic area.
  8. A game, once it reaches mass appeal, it becomes an epidemic. It is viral and at this point unstoppable.

[8:30 - 9:00] 

Open Mic. 10 min. presentations from the Audience

At GAMES@CODAME we value audience interaction and encourage participation. Bring your laptop, device and yoiur code or game to demo, given time is available come up on stage. 

[9:15 - 9:30] 

Q&A with Adobe

[9:30 - closing bar] 

Drinks with the San Francisco Creative Coders

We'll continue for drinks at the Mars bar on 7th & Brannan

Stay in touch on games.codame.comFacebookGoogle+ or follow @GamesAtCodame

Have questions about GAMES@CODAME (May 1)? Contact CODAME ART+TECH

When & Where


Adobe Systems Inc.
601 Townsend St.
San Francisco, CA 94103

Tuesday, May 1, 2012 from 6:30 PM to 9:30 PM (PDT)


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Organizer

CODAME ART+TECH

Where Art and Technology unite. 

CODAME produces not-for-profit ART+TECH Festivals to inspire through experience.

/// MISSION

Promoting collaboration between artists, technologists, creatives, developers, makers, interested building the future, where imagination is the only limit. CODAME aims to introduce technology to artists and technologists to value art as a vital activity for innovation and good for society. We build immersive, engaging, out of the ordinary experiences by:

Playing together with artists, coders, designers, game developers, creators, performers and musicians.

Celebrating creativity by building magic-inspiring experiences that combine art with technology. 

Inspiring individuals, entrepreneurs, innovators, start­ups and companies by injecting creativity into their lives and organizations. 

/// ORIGIN

Founded in 2010 and based in San Francisco, California, Bruno Fonzi, inspired by the creative coders, designers, artists he worked with and met at Interactive Conferences around the world,  decided to celebrate his passion of Art and Technology back home. CODAME’s first ART+TECH Festival was born on a rooftop downtown San Francisco together with Coder/Musician/Artist Jordan Gray aka Starpause. 

After 5 years and more than 60 events, 2014 marks CODAME’s most ambitious year to date. Expanding beyond its stronghold in San Francisco, the community is growing to a national level to encompass gaming, design, big data visualization, hackers, music, large-scale installations, fashion and 3D printing as well as internationally-recognized fine artists. CODAME is accelerating the way we interpret and express our rapidly changing world.

We have grown since then, we are now more than 100 amazing artists and volunteers with a thing for Art and Technology! 

/// ANY PIXEL+BIT COUNTS!

With the support of like-minded partners we plan to triple our numbers and bring the San Francisco innovative, independent, and creative spirit of CODAME around the world.  Support us!

Become a patron of the Art and Technology. Support and engage with the Artist of your choice.  Some of the Artist work is available for commission through the CODAME Adopt an Artist program.  For more information click here or just get in touch

/// THE TEAM

A bunch of peeps with a thing for Art and Technology!

In chronological order as joined…

Commodore (in-Chief) @BrunoFonzi
Amiga (Guru Meditation Handler) @Starpause
Atari (Artist Canvas) @Mexist
DPS 4 (Art Scientist) @Stefano001
Spectrum (Ultimate Disco) @Irene86g 
Cray1 (TechArt Ninja) @KKoechley
Lumio (Wiz Art) @HRegev
Pixar (Video Mugler) @AniMusicSF
JUNO-60 (Markup Master) @Gridwalk
Bitsy (Art Cluster) @KiriRong
Exit(0) (Polyglot) @jessefulton
Müse (Media Guerrilla) @_mckido
Virtual Boy (Doktor of Antinomic Discord) #JtsW 
300 DPI (Art Handler) @lovemodernart
TR-808 (Eli-Micmacs) @elimak
VC (CODAME Hustler) -  The_VC

… and more than 100 amazing artists and volunteers…


  Contact the Organizer

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