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GAMES@CODAME (Jan 18)

CODAME

Wednesday, January 18, 2012 from 6:30 PM to 9:30 PM (PST)

GAMES@CODAME (Jan 18)

Ticket Information

Type End Quantity
Attendee   more info Ended Free  
Virtual attendee via video stream Ended Free  

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Event Details

As part of CODAME ART-TECH Festival program. GAMES@CODAME covers all aspects of a building Multi Platform Games in Flash, HTML5 and Native Applications. This is a gaming group located and hosted in San Francisco focused and aim to involve audience and speakers at the national level.

SCHEDULE

[6:30 - 7:00]

Pizza, Beers & Mingle

Starting Live Streaming at 7:00 on live.codame.com (Check you timezone here)

Each session is of 30 min each + Q&A

[7:00 - 7:30] 

Ben Savage

Presenting the Spaceport Platform allowing Flash developers to create HTML5 applications that can be distributed as high performance, GPU accelerated native apps in the iOS and Android markets.

[7:45 - 8:15] 

Open Mic. 10 min. presentations from the Audience

At GAMES@CODAME we value audience interaction and encourage participation. Bring your laptop, device and yoiur code or game to demo, given time is available come up on stage. Currently we already have lined up:

Ann Burkett CEO of Game Dojos, founder the HTML5DevConf, game dev and organizer of dev groups such as Bay Area Game and App Dev will present Game Dojos, an accelerator made for games and game platforms and tools where developers get input from the best in the industry and design/legal/space/funding/distribution support.

Bruno Garcia An engineer at Three Rings / SEGA, Bruno has been lured by the promise of "write once, run anywhere" since Java applets. He'll be introducing Flambe, a haXe framework for rapid game development, and the social game he's been tinkering on.

Matthew Spencer Programmer at a Gaming Start-up in San Francisco showing, first time ever to the public, a stealthy open source project keeping him up at nights, coding or actually hacking it out! Sorry can't mention the project name yet!

Dave Stewart A first look at xJSFL - a JSFL framework/ecosystem designed to make building tools for the Flash authoring environment easy. 15 mins will cover a brief intro to the framework, an overview of the main features in live code, and finally a brief look at how xJSFL helped pimp the production pipeline for the iPhone game, Pocket God.

[8:30 - 9:00] 

Joshua Granick

Joshua Granick has a passion for great games, functional design and tools that make life easier. He will make an introduction to NME, a cross-platform framework that mirrors the Flash API. NME makes it possible to deploy fast, native applications for Windows, Mac, Linux, iOS, Android, webOS, Flash and HTML5.

[9:15 - 9:30] 

Q&A with Adobe

Tom Nguyen & Thibault Imbert from the Adobe Flash Player Team will be available for and open Q&A round table discussion. This is an amazing opportunity not be missed!

[9:30 - closing bar] 

Drinks with the San Francisco Creative Coders

We'll continue for drinks at the Mars bar on 7th & Brannan

Stay in touch on games.codame.comFacebookGoogle+ or follow @GamesAtCodame

Have questions about GAMES@CODAME (Jan 18)? Contact CODAME

When & Where


Adobe Systems Inc.
601 Townsend St.
San Francisco, CA 94103

Wednesday, January 18, 2012 from 6:30 PM to 9:30 PM (PST)


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Organizer

CODAME

CODAME forms the future through inspiring experiences and playful ART+TECH projects. CODAME events, installations, and workshops connect people of all specialties and backgrounds. Join us to continue the visionary celebration, running since 2010!

HOW

Leveraging technology for creativity requires cultivation. By valuing questions over answers CODAME creates spaces encouraging exploration and discovery. Artists, entrepreneurs, innovators, amateurs, and leaders are all welcome on our journey. Startups, corporations, non-profits, and collectives alike have participated in CODAME style way-finding!

Through your partnership and support, CODAME:

Drives innovation and engagement by embracing creativity & exploration
Shares the value of art in the technology community 
Demystifies and makes technology accessible to artists

Members of Intersection for the Arts a 501(c)(3) non profit organization. 

ORIGIN

Sparked by the network of creative coders, designers, and artists that Jordan Gray and Bruno Fonzi knew from around the world, CODAME was founded to passionately celebrate art and technology. The CODAME brand of immersive, engaging, and out of the ordinary experiences was coined at the inaugural CODAME ART+TECH Festival in 2010 on a foggy rooftop in downtown San Francisco. 

Since then we have built...

60+ events both public and private
100+ projects built in collaboration with artists around the globe
300+ tech+artists collective
35,000+ community of top-industry technologists, designers and artists 

MEDIA KIT

Download the full resolution logo assets (1.5mb). Includes full color version, black on transparent version & white on transparent version as maximum quality PNG.

Web optimized (full resolution with ImageAlpha/ImageOptim applied) PNG here.

TEAM

Join us! A bunch of peeps with a thing for Art and Technology:

Bruno Fonzi @BrunoFonzi (Commodore, Co-Founder)
Jordan Gray @staRpauSe (Co-Founder)
Vanessa Chang @vxchang (Art Curator)
Josh Santangelo @endquote (Volunteer Coordinator)
Donald Hanson @donald_hans0n (Technical Director)
Vicente Montelongo @Mexist (Artistic Director)
Kimberly Mackoy @kimberlymackoy (Production Manager)
Amy Lee @AniMusicSF (Media Producer)
Cindy Clark @conceptcindy (Partnerships)
Kim Pham @kim_pham (Social Media)

And infinite thanks to our friends and allies through the years: Kevin Koechley, Olia Pospelova, Alfred Dominquez, Irene Grossrubatscher, Dat Phan, Justin Kinder, Jaquie Bacich-Paratt, Valerie Alloix, Stefano Corazza, Kiri Rong, Vicky Chen, Karen Hsu, Nancy Garcia, Julie Goldsmith, Allen Ellison, Drew Clark, Tarwin Stroh-Spijer, Bernie Samson, Tiare Ribeaux, DC Spensley, Lauren Anderson, Michael Conover, Andrea Starr, Felipe Brahm, Hanna Regev, Jesse Fulton, Misaki C. Kido, Jonathan Wallraven, Julia Sun, Lauryn Porte, Kimmy Colombo... and more than 200 more amazing artists, technologists, and volunteers!

 

HOW TO SAY CODAME?

CODA-ME? CO-DAME? Cŏ-Dɑ-Mɛ? An intentionally ambigious collection of consonants and vowels, your way is the right way ;) Or check out this video for some options ... https://vimeo.com/22538718

CODE OF CONDUCT 

CODAME Code of Conduct for all participants and attendees.
 
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