The Games for Change movement – spurred by the growth in ‘Serious Games’ and intelligent conflict-resolution games – is now a full-fledged subgenre that has backing from the United Nations and other international bodies. Games for Change – or G4C – is a movement and community of practice dedicated to using videogames for social change. Games for Change is also the name for the non-profit organization which builds a support framework and shared resources for individuals and organizations using digital games for social change.
This session will include some of the leaders in the Games for Change movement, who will demonstrate some of their works, as well as discuss how G4C producers can join in with a growing community of online, console, and mobile developers for the next generation of progressive videogame creativity.
- Asi Burak, executive producer, Games for Change
- Eric Zimmerman, founder, GameLab
- David Martz, Vice President of Business Development, Muzzy Lane
Panel moderated by Chris Pfaff, Chapter Chairman, PGA New Media Council East
Wine and refreshments will be provided.
When & Where
Producers Guild of America
The Producers Guild of America’s New Media Council was formed in 2002 in order to recognize, represent, and protect the interests of producers working outside the “traditional” formats of Television and Film to include Broadband, Mobile, Games (console and online), Digital Animation, Digital Visual Effects, Interactive/Enhanced Television, DVD/Blu-ray, Special Venues, and Transmedia.
To find out more about the Producers Guild of America, please contact us.