GameDev CG Meetup – Winter 2025
Overview
Winter is coming... Which means a time for the last event of the year! Let's gather for Gamedev CG Meetup – Winter 2025 on December 11 at a spacious hall of the Faculty of Creative Industries at VILNIUS TECH university.
Our first speaker is Tomas Juchnevič who is an animation director, character animator, and rigger with more than 15 years of experience across film, games, and commercial storytelling. Tomas has worked on major LEGO projects – including LEGO Jaws, LEGO Star Wars, LEGO Back to the Future, and more.
In his talk Tomas will tell his story in the animation world – from watching Smurfs to working on projects for big brands. He will showcase his work and tease his brand new animated short film!
More moving pictures on Tomas' website: https://www.behance.net/tomjuch
The next guest is Ričardas Matačius - VILNIUS TECH, Faculty of Creative Industries lecturer, TV Commercial, Music Video, Film Director and Editor. Certified Virtual Production visual supervisor.
Ričardas will talk about using virtual production technology for creative projects. Throughout the stages of cinema’s development, technology has kept pace with new forms of cinematic expression. Today, film production technology has reached its highest level, where virtual reality, game technologies, and cinematic creative processes merge. Creative expression was most often limited by financial, time, and resource constraints; however, with the use of Virtual Production technology, even the most complex processes become within reach.
Find more of Ričardas' projects here: https://fivedots.info/
Our third and final speaker is Viktorija Jagelavičiūtė. She is a 2D illustrator with experience on AAA titles such as Avowed and The Outer Worlds 2, as well as multiple smaller projects.
Starting her career in the gaming industry in her early twenties, she learned directly from industry veterans at Goodname who shared their experience, advice, and perspectives on succeeding as an artist.
In her talk, she will share the key lessons learned – covering artistic growth, essential qualities for artists, professional workflows, adaptability across different project types, and the crucial role of teamwork.
Thank you for the event support to the Lithuanian Council for Culture!
Good to know
Highlights
- 3 hours
- In person
Location
Kūrybinių industrijų fakultetas, VGTU
1 Trakų gatvė
01141 Vilnius Lithuania
How do you want to get there?
Doors Open + tea, coffee, cookies
Breaking Creative Barriers Through Virtual Production Technology
Three Years in the Field: Insights from My Work as a 2D Artist
Organized by
Lithuanian Game Developers Association
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