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Game Theory by DreamWorks' former Product Managers

Product School

Wednesday, October 25, 2017 from 6:30 PM to 8:30 PM (PDT)

Game Theory by DreamWorks' former Product Managers

Ticket Information

Ticket Type Sales End Price Fee Quantity
Tickets in Advance
All events are free to Product School Students & Alumni w/ Student Code
Oct 25, 2017 $10.00 $1.54
Tickets at the Door
Will be available on the day of event
Not Started $20.00 $2.09

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Event Details

1. Overview: Traditional game theory, themed entertainment and storytelling - how it started and the cross section of how they are related.

2. Traditional Games vs. Traditional themed entertainment
Passive / Traditional Experience Design / Narratives
Timeline 1950 - 1990

3. Digital Gaming Platforms vs. Interactive Engagement
Web, wireless, mobile, social, mobile, 2D/3D/4D, Data viz, projection mapping…
Timeline 1990’s - today

4. Immersive Experiences vs. Personalization
Big Data, AI, Holography, Machine Learning, Robotics, Geomapping, geo storytelling, metadata, VR/AR/MR/XR, imaging technology, 5D+, Motion Simulation, integrated media, etc..
Timeline 2018 - future

5. Space Colonization - Are we applying what we already know?

Meet the Speakers:


Kathleen Cohen

With a longstanding career in entertainment and experience strategy - Kathleen Cohen is a highly creative, business savvy, big picture thinker who sits at the cross section of innovative projects and physical/virtual engagements.

From traditional fine arts & industrial design to animation, videogame, web, mobile and integrated media development, Kathleen's background includes a variety of different things. She's been the Producer, Project Manager, Product Manager and Program Manager for published game titles from DreamWorks Interactive, e-commerce Global Business Products for Fortune 100 clients of IBM's Center for Innovation, the launch of for Disney Parks and Resorts Online.

She has also lead the Digital Integration and Innovation for the National Constitution Center in Philadelphia where Kathleen was hired to tell the contemporary story of the US Constitution through an array of multi-platforms. Kathleen is a subject matter expert focusing on building innovative guest experiences. She focuses her efforts in emerging media, IoT, UX/UI, VR/AR/MR, data and business intelligence.

Today, Kathleen operates her own consultancy, The Collaboratorium - as well as spearheads the New Business Development for Zeitgeist Design + Production, an Experience Design practice fueled by Disney Imagineers, targeting themed entertainment IP and properties. 

View the Speaker's LinkedIn


Chris Cross 

Chris is an entrepreneur, creative director and forward thinking leader with 20+ years experience in the video game industry. His career spans several game console generations and his most notable achievements were as Lead Designer and Design Director for the Medal of Honor franchise at DreamWorks Interactive and Electronic Arts selling 50+ Million units.

At THQ, Chris oversaw multiple simultaneous projects as a publishing side Creative Director where he excelled at shipping on time with highest quality. Homefront, Space Marine and South Park Stick of Truth were all products that he worked closely with the teams to drive clarity and quality under high stress situations. Chris further added monetization design to his skillset while at Nexon America for live products like Combat Arms.

Now Chris is applying his industry knowledge to teaching the next generation of game professionals at Cal Lutheran University, founding a Community Engagement Data startup, serving on the board of Kinetic Skunkwerks and leading the production of Ghosts of Iwo Jima VR (unannounced) with Lucid Sight in Santa Monica.

Please note:
- Tickets sales at the door are from 6:00 - 6:30 PM (if any are still available)
- No refunds unless we have fully canceled the event. Date changes are not included.
- For additional info or questions, send an email to
- For last minute questions, send a text to: (213) 947-9464

Have questions about Game Theory by DreamWorks' former Product Managers? Contact Product School

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When & Where

Product School Santa Monica
1450 2nd Street, Santa Monica, CA 90401
Santa Monica

Wednesday, October 25, 2017 from 6:30 PM to 8:30 PM (PDT)

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Product School

Product School is an education company that offers Product Management training in San Francisco, Silicon Valley, New York, Los Angeles.

Our instructors are professionals with over 5 years of real-world product management experience working at renowned tech Companies like Google and LinkedIn, and other technology startups. Our students are professionals with over 3 years of experience in technology, business or design roles. 

All our classes are compatible with a regular work schedule and our campuses are conveniently located in each city where we operate.

This is not your traditional lecture class. Expect a healthy mix of group work, one-­on-ones with mentors, and a hands­-on experience building your own digital product from end to end. 

We are connected with local hiring partners and tech companies who are eager to meet our top Product School students.


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Game Theory by DreamWorks' former Product Managers
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