San Francisco, California
London, United Kingdom
Whether you're a seasoned veteran of freelancing or are newly considering independent contract work within the game industry, please join us for an informative panel that is certain to provide you with unique insights.
Rebecca has spent six years as a gaming and geek journalist and has now begun to work on the development side of the gaming industry. She is a Chicago native having worked in QA for Netherrealm Studios (Mortal Kombat X, WWE Immortals, Mortal Kombat X Mobile) and has also done narrative design for Digital Dreams (Mutant Football League). Rebecca is a freelance writer who continues to do work on games, animation and comics. To learn more about her professional background you can find her on LINKEDIN. You can also follow her on Twitter @rbonksr
Alisa Kober is a game industry veteran for more than 20 years, specializing in animation and project management. She has been freelancing nearly half of her career. Mostly by choice!
Jamie is a freelance graphic designer, web developer, and community builder. She’s a founding member of the Indie City Collective, the organization behind Bit Bash and Indie City Co-op collaborative space, and actively maintains free online resources for game devs: ChicagoMakesGames.com and IndieBoothcraft.com. Beyond marketing indie games, her specialty lies in front-end and WordPress development.
Justin has over a decade of experience in the gaming world, contributing to over 20 titles at studios throughout the Midwest. He has served as both full-time and as a contract artist at various companies such as Disney Interactive, Midway Games, Leviathan, Next/Now, Phosphor Games, Robomodo, Heavy Metal Magazine and Frame Interactive. Whether he is an environment artist, senior artist or lead, you will find his work in legacy franchises, like Tony Hawk, Kingdom Hearts, and Mortal Kombat as well as other AAA titles like Singularity and Stranglehold. In addition, Justin has eight years of experience as an adjunct instructor at institutions across the Chicagoland area, including the Illinois Institute of the Art, DePaul University and the University of Illinois-Chicago. He is currently teaching at Tribeca Flashpoint Academy and Columbia College while running his tattoo shop Code of Conduct and heading up the Cg Student Awards as main judge.
Tony V. Le
Tony is a freelance game and web developer for more than 5 years, both at a student and professional level. He just started up his own company, tvledesign LLC, and is currently obtaining his Master's Degree in Computer Game Development to further his game and web development career.
There’s a number of street parking spaces available, and we’re one block from the Addison Brown Line stop.
When & Where
IGDA Chicago has been a chapter of the International Game Developers Association (IGDA) since 2001. We are comprised of entrepreneurs, developers, teachers, industry professionals, and combinations of all of the above. We are people passionate about Chicago, about games, and about improving the game development community of Chicago.