FlashONGames (FoG) after FlashGamingSummit
Monday, February 28, 2011 from 6:30 PM to 9:00 PM (PST)
San Francisco, CA
A flash gaming group located and hosted in San Francisco, focused and aim to involve audience and speakers at the national level.
Multiscreen gaming with the Flash Platform - Desktop, Web and Devices
Next Meeting: 28th February 2011
This is another Event to not be missed!
6:30pm Pizza and beers!
7:00pm Live Streaming starting with…
Building Gameplay with PushButton Engine
by Ben Garney, flash dev working on pushbuttonengine.com
Behind the physics, rendering, sound and UI systems of every game lies the heart - the gameplay code. Starting with the PushButton Engine, learn how to build your game simulation using iterative models, finite state machines, events, data-driven techniques. You’ll leave with the knowledge to model any game situation you need.
A Molehill game: Zombie Tycoon
By Luc Beaulieu, chief technology officer (CTO) at Frima Studio
Luc will share his experience in making one of the first Molehill games, Zombie Tycoon Molehill. During this interactive session, we will go through the development process of a full 3D game using Molehill, with tips and tricks to get the best of the new API. This session will demonstrate the full potential of Molehill with a focus on design and art.
You can follow Frima on Twitter: @FrimaGames
9:00 A Mystery Guest with some news for us flash developers!!!
FlashOnGames covers all aspects of a flash gaming development phases, design best practices and technical challenges. Covering the entire gaming lifecycle, from the initial concept game idea, the designer and developer workflows, testing aspects and customers feedback and delivery.
It explores the gaming ecosystem, social platforms, frameworks, distribution, marketplace for the multiscreen gaming.
The sessions will have two sessions with 30 minutes available for each presentation. Extra time will be used as an opportunity for guests to mingle, get to know each others and ask questions to the presenters or the audience.
Visit flashongames.com to know more about the next event.
All sessions will be broadcasted live and recorded on live.flashongames.com
Follow us on Twitter @FlashOnGames
When & Where
Where Art and Technology unite.
/// ANY PIXEL+BIT COUNTS!
/// THE TEAM
… and more than 100 amazing artists and volunteers…