$275

Epic Unreal Engine Basics

Event Information

Share this event

Date and Time

Location

Location

Lawrence Technological University

21000 West 10 Mile Road

Buell Management Building Room 336

Southfield, MI 48075

View Map

Refund Policy

Refund Policy

Refunds up to 7 days before event

Event description

Description

Saturday, March 2 (8am – 4:00pm) | Sunday, March 3 (9am – 12:00pm) (There will be a homework assignment for the week in between classes)
Saturday, March 9 (8am – 4:00pm) | Sunday, March 10 (9am – 12:00pm)

24 Hours of Class Time | Cost: $275 | 4 Days/2-weekends – Non-Certificate Class

Unreal Engine is a complete suite of game development tools made by game developers for game developers. From 2D mobile games to console blockbusters, indie experiments, and virtual reality, Unreal Engine can power it all. In this course, we cover the essentials of level design, lighting, effects, Visual Scripting, cinematics, and game packaging with Unreal. He covers creating your first project, building a base landscape, blocking out levels, and exporting and importing assets for use in the design. Want to find out how to craft a unique look? Learn about applying materials and creating special effects with Unreal's particle systems. Plus, get a thorough introduction to Blueprints, the visual scripting language, and optimizing performance for great gameplay with Unreal.

Topics include:

  • Customizing the Unreal UI

  • Creating a new project

  • Creating landscapes

  • Blocking out levels

  • Assembling a scene

  • Working with materials and lights

  • Adding post-processing effects

  • Defining bodies of water

  • Adding atmospherics, foliage, and wind

  • Working with the Blueprint editor

  • Creating cinematics

  • Monitoring performance

  • Packaging a game for distribution

Share with friends

Date and Time

Location

Lawrence Technological University

21000 West 10 Mile Road

Buell Management Building Room 336

Southfield, MI 48075

View Map

Refund Policy

Refunds up to 7 days before event

Save This Event

Event Saved