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Dolby Atmos Tech-Talk

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Cineplex Cinemas Metropolis

4700 Kingsway

Burnaby, BC V5H 4M1

Canada

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Game audio designers and engineers are able to deliver Dolby Atmos audio in Xbox One and PC games, bringing three-dimensional audio, including height and depth (with headphones), to the gaming experience.

Are you thinking about how to integrate spatial audio into your next title? Are you using the tools available to create the best audio landscape possible?

At this talk, the Xbox Advanced Technology Group (ATG)’s Robert Ridihalgh will introduce the Microsoft Spatial Audio Platform abilities, how they integrate into typical game audio pipelines, and share technical and aesthetic best practices with numerous examples.

You will then hear from Nick Wiswell, Audio Director at Turn 10 Studios. Nick will discuss how the audio team at Playground Games implemented spatial audio with Dolby Atmos support in Forza Horizon 4 using FMOD Studio. This will include discussion of early prototypes, understanding what sounds translate well to the height speakers and demos of the final game.

Join us for a morning of learning, networking and fun at this Dolby Atmos Tech-Talk.

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Date and Time

Location

Cineplex Cinemas Metropolis

4700 Kingsway

Burnaby, BC V5H 4M1

Canada

View Map

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